How do resistances stack?
Posted: Mon Jun 13, 2011 11:10 pm
Hey all,
Just got back into ToME after a long hiatus, and made a fighter dude. He's now about level 23 (which is about where I *always* die) and I've been trying to make him really resilient.
Reading previous posts, it sounds like resistances add, or specifically "resist all" is added to "resist X" when calculating damage reduction. Is this actually true? Like, if I have cold resist: 70% and resist all: 30% am I essentially immune to cold damage? Or is the formula DAMAGE * (1 - 0.7) * (1-0.3)? Or is it just the max of either?
Thanks! I know this has come up before, but there never seemed to be any consensus as to how this works.
EDIT: Oh, and what does "Increases damage: Blight +5%" mean? Does that mean I do 5% more blight damage (which is sorta useless to a fighter) or that my damage is increased by 5% and it is of type "blight"?
Chris Woods
Just got back into ToME after a long hiatus, and made a fighter dude. He's now about level 23 (which is about where I *always* die) and I've been trying to make him really resilient.
Reading previous posts, it sounds like resistances add, or specifically "resist all" is added to "resist X" when calculating damage reduction. Is this actually true? Like, if I have cold resist: 70% and resist all: 30% am I essentially immune to cold damage? Or is the formula DAMAGE * (1 - 0.7) * (1-0.3)? Or is it just the max of either?
Thanks! I know this has come up before, but there never seemed to be any consensus as to how this works.
EDIT: Oh, and what does "Increases damage: Blight +5%" mean? Does that mean I do 5% more blight damage (which is sorta useless to a fighter) or that my damage is increased by 5% and it is of type "blight"?
Chris Woods