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Dungeon Progression
Posted: Sun Nov 28, 2010 4:32 pm
by Dranwin
Hey guys,
I was wondering what order you usually take dungeons in, (this of course may vary depending on class and such but..)
At the moment, after I clear some of the early dungeons...i'm not really sure where to progress to.
Re: Dungeon Progression
Posted: Sun Nov 28, 2010 4:37 pm
by greycat
For me, it's a pretty fixed order: Trollshaws, Old Forest, Kor'Pul, kill the air elementals in Derth, open Angolwen (unless I'm going for antimagic), Maze, Sandworm Lair (if I have a vision rune; otherwise, farm Carn Dum a bit), Carn Dum, Urkis.
Things like the antimagic fight, the Ruined Dungeon, the thieves' hideout, and the Elven Ruins get done or not depending on my mood and level. I skip the cult because it's a death trap, and the Spellblaze because it's bugged to hell and back (literally -- the Demon Plane spell completely breaks the game).
Re: Dungeon Progression
Posted: Sun Nov 28, 2010 7:29 pm
by yufra
My list is very similar to greycat's except I usually complete Kor'Pul before the Old Forest. I sometimes skip the SWL completely on non-archmage characters depending on how many characters I have lost to sloppy play in there recently.
Re: Dungeon Progression
Posted: Sun Nov 28, 2010 9:09 pm
by Dranwin
I've typically been knocking down trollshaws, skip to Old forest, depending on what class or how my chars doing i will either do kor'pul or the maze (i find kor'pul to be devestating to my low hp chars so I try to hold it off till later). Then I try to skip the SWL but never know what to do next so end up dying in it.
Annnndd just died in the maze.
Re: Dungeon Progression
Posted: Sun Nov 28, 2010 10:33 pm
by Wombat
My progression in the west is usually trollshaws, kor'pul, forest, maze, sandworm, daikara, tol falas. I'll swap the forest and maze if I feel the need to beef up a character before handling the nests in the forest. The extra quests I may or may not take, though if I do the merchant I try to get it as early as possible to take advantage of the shop.