Enemy movement
Posted: Fri Nov 05, 2010 1:49 am
I'd like to know a bit about enemy movement patterns. Playing a trapper, it would be nice to know the path of an enemy that isn't in a straight line from me.
For instance, against the assassin lord, I talked to him from the down-right space, after placing a nightshade trap on my spot. I moved straight down... and then he moved straight down and missed the trap completely. Still managed to beat him though. disengage for the win. I'd like to avoid that mistake again if possible.
Also, did I just miss a possible new trap? seems like that guy would know about that kind of thing, or something.
Also, lure is a great way to break enemy targeting. (Much better than sticky smoke, which everything resists -.-) Once the lure is gone, your enemies targeting defaults to none unless they spot you again - and by that time you should have enough distance to stealth. This effectively allows you to rest and recover in the middle of even boss fights.
For instance, against the assassin lord, I talked to him from the down-right space, after placing a nightshade trap on my spot. I moved straight down... and then he moved straight down and missed the trap completely. Still managed to beat him though. disengage for the win. I'd like to avoid that mistake again if possible.
Also, did I just miss a possible new trap? seems like that guy would know about that kind of thing, or something.
Also, lure is a great way to break enemy targeting. (Much better than sticky smoke, which everything resists -.-) Once the lure is gone, your enemies targeting defaults to none unless they spot you again - and by that time you should have enough distance to stealth. This effectively allows you to rest and recover in the middle of even boss fights.