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Damned Master.

Posted: Thu Sep 16, 2010 8:46 pm
by greycat
Stepped around a corner (at full health) and died. Why didn't I use summon control on a fire imp? Because I tried it once and you can't see ANYTHING. The imp moves through black tiles and doesn't have any light radius or anything. So there's no point. You just bump into walls and crap, or you get lucky and are able to move one square. Whee.

So, anyway, I knew the Master was involved somehow, and wondered exactly what happened. Will 30 lines be enough? Yup, barely!

Code: Select all

wooledg@wooledg:~/t-engine4-src-1.0.0beta10b$ fgrep LOG logs/Alfred | tail -30
[LOG]	#PINK#Your summoned war hound disappears.
[LOG]	#00FF00#You are no longer encumbered.
[LOG]	Alfred drops on the floor: #B4B4B4#yew longbow#LAST#.
[LOG]	Something hits Alfred for #1133F3#63.61 cold damage#LAST#.
[LOG]	Alfred is frozen!
[LOG]	The Master hits Alfred for #aaaaaa#183.60 physical damage#LAST#.
[LOG]	The Master hits Alfred for #ROYAL_BLUE#12.00 lightning damage#LAST#.
[LOG]	The Master casts Congeal Time.
[LOG]	Alfred slows down.
[LOG]	The Master uses Summon.
[LOG]	The Master summons skeleton warrior!
[LOG]	The Master summons barrow wight!
[LOG]	The Master uses Stunning Blow.
[LOG]	The Master hits Alfred for #aaaaaa#215.35 physical damage#LAST#.
[LOG]	The Master hits Alfred for #ROYAL_BLUE#12.00 lightning damage#LAST#.
[LOG]	Alfred is stunned!
[LOG]	Barrow wight casts Corrosive Vapour.
[LOG]	Barrow wight hits Alfred for #GREEN#26.06 acid damage#LAST#.
[LOG]	Barrow wight hits skeleton warrior for #GREEN#26.06 acid damage#LAST#.
[LOG]	Barrow wight hits The Master for #GREEN#22.03 acid damage#LAST#.
[LOG]	Barrow wight hits barrow wight for #GREEN#26.06 acid damage#LAST#.
[LOG]	Alfred warms up.
[LOG]	The Master uses Blinding Speed.
[LOG]	The Master speeds up.
[LOG]	Barrow wight misses Alfred.
[LOG]	Barrow wight hits Alfred for #GREEN#26.06 acid damage#LAST#.
[LOG]	Barrow wight killed Alfred!
[LOG]	Barrow wight hits skeleton warrior for #GREEN#26.06 acid damage#LAST#.
[LOG]	Barrow wight hits The Master for #GREEN#22.03 acid damage#LAST#.
[LOG]	Barrow wight hits barrow wight for #GREEN#26.06 acid damage#LAST#.
Maybe I should try mages more seriously. Someone who can actually detect monsters without burning through 3.00 gold piece (or is it 5.00 gp?) scrolls.

Is summon control really supposed to be this useless, or am I just using it wrong?

Re: Damned Master.

Posted: Thu Sep 16, 2010 9:08 pm
by Repton
greycat wrote:Stepped around a corner (at full health) and died. Why didn't I use summon control on a fire imp? Because I tried it once and you can't see ANYTHING. The imp moves through black tiles and doesn't have any light radius or anything. So there's no point. You just bump into walls and crap, or you get lucky and are able to move one square. Whee.
That's because it's dark, and your imp doesn't carry a light source :-)

In outdoor maps, your imp can see as far as you can.

Two options are:
1. Use earth eyes to map the area first, and then turn on the "visible enemies" display (instead of your hotkeys). This will allow you to detect enemies, even if you can't see them. You can guess at their location and shoot fire bolts at them anyway.
2. Summon the imp where it can see around the corner. If there's something to attack, it will attack it, else it will move back to you.

If you use option 1 and you do find the Master (or somehting else very nasty), you can always also unsummon the imp and then use a scroll of enemies detection to pinpoint it.

Re: Damned Master.

Posted: Thu Sep 16, 2010 10:34 pm
by Feanor.81
Repton wrote:then turn on the "visible enemies" display (instead of your hotkeys). This will allow you to detect enemies, even if you can't see them.
That reminds me: it should not be possible. First time I noticed it, I thought it was a bug. Isn't it going against the darkness/light system implemented in the game?