beta 4 impressions
Posted: Sat Jun 19, 2010 2:16 am
Running an mage. Early on, was interesting to see whether or not I'd be using Arcane Power(more mana or more damage.) Most of the time, I had it on and just rested more. I had been apprehensive about the change, but it seems to work just fine. I've maxed out Arcane Power, Manathrust, Flame, Chain Lightning, Freeze, and Corrosive Vapor. I haven't run into anything that I really can't handle. Arcane Power is on all the time, major damage dealt with Thrust and Flame, area/group damage with Chain and Vapor. Ranged enemies get Frozen first, then blasted. 1-2 pts in Dig, Regen, Heal, Restore, Sense(2), ID, Vision, and Illumination.
Carn Dum wasnt too bad with a mage, but I was glad I had maxed out Health. I do wonder how melee characters will fare against the mobs, both here and in Moria.
The levels in Moria seem to have been shrunk from beta 3; if so, im glad of it, they were difficult to explore completely, to make sure I hadnt missed anything. (I'm a compulsive explorer, I abhor leaving some part of a map unexplored, just in case I missed anything. Good thing too, my 2nd trip into Moria, an orc dropped what i thought was a purple staff, but then I thought . .nah, im just seeing it wrong . . . .ID'd it .. .
guess not . . .Staff of Destruction. I'm waiting for the RNG to get me back.) Love the orc mobs in Moria; its a perfect training ground for mages.
The orc ambushes in the East were acceptable for a while, but now have gotten merely annoying.
The spiders in Ardhungol are VERY difficult to see, both in the regular screen and in the mini-map. On purpose?
Last thought - Any hints as to where I should "explore" in the East? I've wandered all over and am a bit tired of being ambushed. I've wandered around the blue-fuzzy mountain, and tried to use a fish amulet to get to the island . .no luck.
Carn Dum wasnt too bad with a mage, but I was glad I had maxed out Health. I do wonder how melee characters will fare against the mobs, both here and in Moria.
The levels in Moria seem to have been shrunk from beta 3; if so, im glad of it, they were difficult to explore completely, to make sure I hadnt missed anything. (I'm a compulsive explorer, I abhor leaving some part of a map unexplored, just in case I missed anything. Good thing too, my 2nd trip into Moria, an orc dropped what i thought was a purple staff, but then I thought . .nah, im just seeing it wrong . . . .ID'd it .. .

The orc ambushes in the East were acceptable for a while, but now have gotten merely annoying.
The spiders in Ardhungol are VERY difficult to see, both in the regular screen and in the mini-map. On purpose?
Last thought - Any hints as to where I should "explore" in the East? I've wandered all over and am a bit tired of being ambushed. I've wandered around the blue-fuzzy mountain, and tried to use a fish amulet to get to the island . .no luck.