Code: Select all
[LOG] Subject Z uses Shadowstep.
USING table: 0BD177E0 Shadowstep
[LOG] Jim Darkmagic is dazed!
addTmpVal table: 0D987B18 dazed 1 :=: 0 104 add
[LOG] Yeek Wayist hits Subject Z for #LIGHT_RED#11 fire#LAST# damage.
============================== TACTICAL AI armoured skeleton warrior
armoured skeleton warrior 493 tactical ai talents testing Skeleton T_SKELETON
armoured skeleton warrior 493 tactical ai talents testing Riposte T_RIPOSTE
armoured skeleton warrior 493 tactical ai talents testing Overpower T_OVERPOWER
armoured skeleton warrior 493 tactical ai talents testing Stamina Pool T_STAMINA_POOL
armoured skeleton warrior 493 tactical ai talents testing Attack T_ATTACK
armoured skeleton warrior 493 tactical ai talents testing Weapons Mastery T_WEAPONS_MASTERY
armoured skeleton warrior 493 tactical ai talents testing Armour Training T_ARMOUR_TRAINING
armoured skeleton warrior 493 tactical ai talents testing Rune: Shielding T_RUNE:_SHIELDING_1
armoured skeleton warrior 493 tactical ai talents can use Rune: Shielding T_RUNE:_SHIELDING_1 defend weight 24.152501164563
armoured skeleton warrior 493 tactical ai talents testing Disarm T_DISARM
armoured skeleton warrior 493 tactical ai talents testing Shield Pummel T_SHIELD_PUMMEL
armoured skeleton warrior 493 tactical ai talents testing Combat Accuracy T_WEAPON_COMBAT
Tactical ai report for armoured skeleton warrior
[LOG] Subject Z stops burning.
============================== TACTICAL AI Subject Z
Subject Z 715 tactical ai talents testing Lethality T_LETHALITY
Subject Z 715 tactical ai talents testing Flurry T_FLURRY
Subject Z 715 tactical ai talents testing Dual Weapon Defense T_DUAL_WEAPON_DEFENSE
Subject Z 715 tactical ai talents testing Stamina Pool T_STAMINA_POOL
Subject Z 715 tactical ai talents testing Attack T_ATTACK
[DEBUG] hit a foe!
Subject Z 715 tactical ai talents can use Attack T_ATTACK attack weight 1.4652234473705
Subject Z 715 tactical ai talents testing Shadowstep T_SHADOWSTEP
Subject Z 715 tactical ai talents testing Knife Mastery T_KNIFE_MASTERY
Subject Z 715 tactical ai talents testing Hate Pool T_HATE_POOL
Subject Z 715 tactical ai talents testing Mana Pool T_MANA_POOL
Subject Z 715 tactical ai talents testing Dirty Fighting T_DIRTY_FIGHTING
Subject Z 715 tactical ai talents testing Shadow Combat T_SHADOW_COMBAT
Subject Z 715 tactical ai talents testing Infusion: Movement T_INFUSION:_MOVEMENT_2
Subject Z 715 tactical ai talents can use Infusion: Movement T_INFUSION:_MOVEMENT_2 defend weight 12.030773796055
Subject Z 715 tactical ai talents testing Dual Weapon Training T_DUAL_WEAPON_TRAINING
Subject Z 715 tactical ai talents testing Phase Door T_PHASE_DOOR
Subject Z 715 tactical ai talents testing Second Wind T_SECOND_WIND
Subject Z 715 tactical ai talents testing Dark Tendrils T_DARK_TENDRILS
[DEBUG] hit a foe!
Subject Z 715 tactical ai talents can use Dark Tendrils T_DARK_TENDRILS attack weight 3.3293509474984
Subject Z 715 tactical ai talents can use Dark Tendrils T_DARK_TENDRILS disable weight 3.8465781027173
Subject Z 715 tactical ai talents testing Rune: Manasurge T_RUNE:_MANASURGE_1
Subject Z 715 tactical ai talents testing Combat Accuracy T_WEAPON_COMBAT
Tactical ai report for Subject Z
* disable 14.577317299381 (mult) nil
* defend 7.7662104407764 (mult) nil
* attack 6.7089818820948 (mult) nil
Tactical choice: disable T_DARK_TENDRILS
[LOG] Subject Z casts Dark Tendrils.
USING table: 0BE008D8 Dark Tendrils
============================== TACTICAL AI armoured skeleton warrior
armoured skeleton warrior 493 tactical ai talents testing Skeleton T_SKELETON
armoured skeleton warrior 493 tactical ai talents testing Riposte T_RIPOSTE
armoured skeleton warrior 493 tactical ai talents testing Overpower T_OVERPOWER
armoured skeleton warrior 493 tactical ai talents testing Stamina Pool T_STAMINA_POOL
armoured skeleton warrior 493 tactical ai talents testing Attack T_ATTACK
armoured skeleton warrior 493 tactical ai talents testing Weapons Mastery T_WEAPONS_MASTERY
armoured skeleton warrior 493 tactical ai talents testing Armour Training T_ARMOUR_TRAINING
armoured skeleton warrior 493 tactical ai talents testing Rune: Shielding T_RUNE:_SHIELDING_1
armoured skeleton warrior 493 tactical ai talents can use Rune: Shielding T_RUNE:_SHIELDING_1 defend weight 24.12571827204
armoured skeleton warrior 493 tactical ai talents testing Disarm T_DISARM
armoured skeleton warrior 493 tactical ai talents testing Shield Pummel T_SHIELD_PUMMEL
armoured skeleton warrior 493 tactical ai talents testing Combat Accuracy T_WEAPON_COMBAT
Tactical ai report for armoured skeleton warrior
[LOG] The dark tendrils lash at Jim Darkmagic.
[LOG] Jim Darkmagic is pinned to the ground.
addTmpVal table: 0D987B18 never_move 1 :=: 0 105 add
Effect duration reduction < 3
Effect duration reduction > 2
AI took for target 715 Subject Z :: 183 Jim Darkmagic 1 < 0
============================== TACTICAL AI Subject Z
Subject Z 715 tactical ai talents testing Lethality T_LETHALITY
Subject Z 715 tactical ai talents testing Flurry T_FLURRY
Subject Z 715 tactical ai talents testing Dual Weapon Defense T_DUAL_WEAPON_DEFENSE
Subject Z 715 tactical ai talents testing Stamina Pool T_STAMINA_POOL
Subject Z 715 tactical ai talents testing Attack T_ATTACK
[DEBUG] hit a foe!
Subject Z 715 tactical ai talents can use Attack T_ATTACK attack weight 1.7294218904788
Subject Z 715 tactical ai talents testing Shadowstep T_SHADOWSTEP
Subject Z 715 tactical ai talents testing Knife Mastery T_KNIFE_MASTERY
Subject Z 715 tactical ai talents testing Hate Pool T_HATE_POOL
Subject Z 715 tactical ai talents testing Mana Pool T_MANA_POOL
Subject Z 715 tactical ai talents testing Dirty Fighting T_DIRTY_FIGHTING
Subject Z 715 tactical ai talents testing Shadow Combat T_SHADOW_COMBAT
Subject Z 715 tactical ai talents testing Infusion: Movement T_INFUSION:_MOVEMENT_2
Subject Z 715 tactical ai talents can use Infusion: Movement T_INFUSION:_MOVEMENT_2 defend weight 12.579789216587
Subject Z 715 tactical ai talents testing Dual Weapon Training T_DUAL_WEAPON_TRAINING
Subject Z 715 tactical ai talents testing Phase Door T_PHASE_DOOR
Subject Z 715 tactical ai talents testing Second Wind T_SECOND_WIND
Subject Z 715 tactical ai talents testing Dark Tendrils T_DARK_TENDRILS
Subject Z 715 tactical ai talents testing Rune: Manasurge T_RUNE:_MANASURGE_1
Subject Z 715 tactical ai talents testing Combat Accuracy T_WEAPON_COMBAT
Tactical ai report for Subject Z
* defend 7.2063755354438 (mult) nil
* attack 3.5213233189284 (mult) nil
Tactical choice: defend T_INFUSION:_MOVEMENT_2
[LOG] Subject Z uses Infusion: Movement.
USING table: 0BC68418 Infusion: Movement
[LOG] Subject Z is moving freely.
addTmpVal table: 0E422248 stun_immune 1 :=: 20 28 add
addTmpVal table: 0E422248 daze_immune 1 :=: 20 29 add
addTmpVal table: 0E422248 pin_immune 1 :=: 20 30 add
USING table: 07E13570 Attack
[ATTACK] attacking with steel dagger of ruin
[COMBAT DAMAGE] power(1.000000) totstat(37.800000) talent_mod(1.547723)
[ATTACK] to Jim Darkmagic :: 28.460071619074 14 18.755953903401 5.3 :: 1
checkHit 30 5.3
=> chance to hit 91.067411415854
[ATTACK] raw dam 28.460071619074 versus 18.755953903401 0.3 with APR 14
[ATTACK] after armor 23.704117715673
[ATTACK] after range 25
[PHYS CRIT %] 30.9
[ATTACK] after crit 25
[ATTACK] after mult 25
[PROJECTOR] starting dam 25
[PROJECTOR] after difficulty dam 25
[PROJECTOR] res 3.1428571428571 0.96857142857143 on dam 26.25
[PROJECTOR] after resists dam 25.425
[PROJECTOR] final dam 25.425
[LOG] Jim Darkmagic is not dazed anymore.
removeTempVal dazed 1 :=: 104
delTmpVal dazed 1 add
[PROJECTOR] starting dam 15
[PROJECTOR] after difficulty dam 15
[PROJECTOR] res 3.1428571428571 0.96857142857143 on dam 15
[PROJECTOR] after resists dam 14.528571428571
[PROJECTOR] final dam 14.528571428571
[ATTACK] attacking with slime-covered steel dagger of ruin
[COMBAT DAMAGE] power(0.979744) totstat(37.800000) talent_mod(1.547723)
[ATTACK] to Jim Darkmagic :: 27.932088309312 14 18.755953903401 5.3 :: 0.75
checkHit 30 5.3
=> chance to hit 91.067411415854
[ATTACK] raw dam 27.932088309312 versus 18.755953903401 0.3 with APR 14
[ATTACK] after armor 23.176134405911
[ATTACK] after range 26
[PHYS CRIT %] 30.9
[ATTACK] after crit 26
[ATTACK] after mult 19.5
[PROJECTOR] starting dam 19.5
[PROJECTOR] after difficulty dam 19.5
[PROJECTOR] res 3.1428571428571 0.96857142857143 on dam 20.475
[PROJECTOR] after resists dam 19.8315
[PROJECTOR] final dam 19.8315
[PROJECTOR] starting dam 7
[PROJECTOR] after difficulty dam 7
[PROJECTOR] res 3.1428571428571 0.96857142857143 on dam 7
[PROJECTOR] after resists dam 6.78
[PROJECTOR] final dam 6.78
[LOG] Jim Darkmagic slows down.
addTmpVal table: 0D987B18 global_speed -0.3 :=: 0 106 mult0
Effect duration reduction < 3
Effect duration reduction > 2
[PROJECTOR] starting dam 15
[PROJECTOR] after difficulty dam 15
[PROJECTOR] res 3.1428571428571 0.96857142857143 on dam 15
[PROJECTOR] after resists dam 14.528571428571
[PROJECTOR] final dam 14.528571428571
[LOG] Subject Z prepares for the next kill!.
addTmpVal table: 0E422248 wild_speed 1 :=: 20 31 add
addTmpVal table: 0E422248 global_speed 6.055 :=: 32 32 mult0
addTmpValTable table: 0E424278 no_talents 1
addTmpVal table: 0E424278 no_talents 1 :=: 33 33 add
[LOG] Subject Z hits Jim Darkmagic for #aaaaaa#26 physical#LAST#, #DARK_GREY#15 darkness#LAST#, #aaaaaa#20 physical#LAST#, #LIGHT_GREEN#7 nature#LAST#, #DARK_GREY#15 darkness#LAST# damage (total 81.09).
Loaded texture for particles: /data/gfx/attacks/attack_white_17.png => 247
Loaded texture for particles: /data/gfx/attacks/attack_white_15.png => 248
USING table: 07E13570 Attack
[LOG] Subject Z slows down.
removeTempVal wild_speed 1 :=: 31
delTmpVal wild_speed 1 add
removeTempVal ai_state table: 0EFD2208 :=: 33
delTmpVal no_talents 1 add
removeTempVal global_speed 6.055 :=: 32
delTmpVal global_speed 6.055 mult0
[ATTACK] attacking with steel dagger of ruin
[COMBAT DAMAGE] power(1.000000) totstat(37.800000) talent_mod(1.547723)
[ATTACK] to Jim Darkmagic :: 28.460071619074 14 18.755953903401 5.3 :: 1
checkHit 30 5.3
=> chance to hit 91.067411415854
[LOG] Subject Z misses Jim Darkmagic.
[ATTACK] attacking with slime-covered steel dagger of ruin
[COMBAT DAMAGE] power(0.979744) totstat(37.800000) talent_mod(1.547723)
[ATTACK] to Jim Darkmagic :: 27.932088309312 14 18.755953903401 5.3 :: 0.75
checkHit 30 5.3
=> chance to hit 91.067411415854
[ATTACK] raw dam 27.932088309312 versus 18.755953903401 0.3 with APR 14
[ATTACK] after armor 23.176134405911
[ATTACK] after range 27
[PHYS CRIT %] 30.9
[ATTACK] after crit 27
[ATTACK] after mult 20.25
[PROJECTOR] starting dam 20.25
[PROJECTOR] after difficulty dam 20.25
[PROJECTOR] res 3.1428571428571 0.96857142857143 on dam 21.2625
[PROJECTOR] after resists dam 20.59425
[PROJECTOR] final dam 20.59425
[PROJECTOR] starting dam 7
[PROJECTOR] after difficulty dam 7
[PROJECTOR] res 3.1428571428571 0.96857142857143 on dam 7
[PROJECTOR] after resists dam 6.78
[PROJECTOR] final dam 6.78
removeTempVal global_speed -0.3 :=: 106
delTmpVal global_speed -0.3 mult0
[LOG] Jim Darkmagic slows down.
addTmpVal table: 0D987B18 global_speed -0.3 :=: 0 107 mult0
Effect duration reduction < 3
Effect duration reduction > 2
[PROJECTOR] starting dam 15
[PROJECTOR] after difficulty dam 15
[PROJECTOR] res 3.1428571428571 0.96857142857143 on dam 15
[PROJECTOR] after resists dam 14.528571428571
[PROJECTOR] final dam 14.528571428571
[LOG] Subject Z hits Jim Darkmagic for #aaaaaa#21 physical#LAST#, #LIGHT_GREEN#7 nature#LAST#, #DARK_GREY#15 darkness#LAST# damage (total 41.90).
Loaded texture for particles: /data/gfx/attacks/attack_white_10.png => 213
AI took for target 715 Subject Z :: 183 Jim Darkmagic 1 < 0
============================== TACTICAL AI Subject Z
Subject Z 715 tactical ai talents testing Lethality T_LETHALITY
Subject Z 715 tactical ai talents testing Flurry T_FLURRY
Subject Z 715 tactical ai talents testing Dual Weapon Defense T_DUAL_WEAPON_DEFENSE
Subject Z 715 tactical ai talents testing Stamina Pool T_STAMINA_POOL
Subject Z 715 tactical ai talents testing Attack T_ATTACK
[DEBUG] hit a foe!
Subject Z 715 tactical ai talents can use Attack T_ATTACK attack weight 1.5966582229048
Subject Z 715 tactical ai talents testing Shadowstep T_SHADOWSTEP
Subject Z 715 tactical ai talents testing Knife Mastery T_KNIFE_MASTERY
Subject Z 715 tactical ai talents testing Hate Pool T_HATE_POOL
Subject Z 715 tactical ai talents testing Mana Pool T_MANA_POOL
Subject Z 715 tactical ai talents testing Dirty Fighting T_DIRTY_FIGHTING
Subject Z 715 tactical ai talents testing Shadow Combat T_SHADOW_COMBAT
Subject Z 715 tactical ai talents testing Infusion: Movement T_INFUSION:_MOVEMENT_2
Subject Z 715 tactical ai talents testing Dual Weapon Training T_DUAL_WEAPON_TRAINING
Subject Z 715 tactical ai talents testing Phase Door T_PHASE_DOOR
Subject Z 715 tactical ai talents testing Second Wind T_SECOND_WIND
Subject Z 715 tactical ai talents testing Dark Tendrils T_DARK_TENDRILS
Subject Z 715 tactical ai talents testing Rune: Manasurge T_RUNE:_MANASURGE_1
Subject Z 715 tactical ai talents testing Combat Accuracy T_WEAPON_COMBAT
Tactical ai report for Subject Z
* attack 3.9938580622078 (mult) nil
Tactical choice: attack T_ATTACK
USING table: 07E13570 Attack
[ATTACK] attacking with steel dagger of ruin
[COMBAT DAMAGE] power(1.000000) totstat(37.800000) talent_mod(1.547723)
[ATTACK] to Jim Darkmagic :: 28.460071619074 14 18.755953903401 5.3 :: 1
checkHit 30 5.3
=> chance to hit 91.067411415854
[LOG] Subject Z misses Jim Darkmagic.
[ATTACK] attacking with slime-covered steel dagger of ruin
[COMBAT DAMAGE] power(0.979744) totstat(37.800000) talent_mod(1.547723)
[ATTACK] to Jim Darkmagic :: 27.932088309312 14 18.755953903401 5.3 :: 0.75
checkHit 30 5.3
=> chance to hit 91.067411415854
[ATTACK] raw dam 27.932088309312 versus 18.755953903401 0.3 with APR 14
[ATTACK] after armor 23.176134405911
[ATTACK] after range 27
[PHYS CRIT %] 30.9
[ATTACK] after crit 27
[ATTACK] after mult 20.25
[PROJECTOR] starting dam 20.25
[PROJECTOR] after difficulty dam 20.25
[PROJECTOR] res 3.1428571428571 0.96857142857143 on dam 21.2625
[PROJECTOR] after resists dam 20.59425
[PROJECTOR] final dam 20.59425
[PROJECTOR] starting dam 7
[PROJECTOR] after difficulty dam 7
[PROJECTOR] res 3.1428571428571 0.96857142857143 on dam 7
[PROJECTOR] after resists dam 6.78
[PROJECTOR] final dam 6.78
removeTempVal global_speed -0.3 :=: 107
delTmpVal global_speed -0.3 mult0
[LOG] Jim Darkmagic slows down.
addTmpVal table: 0D987B18 global_speed -0.3 :=: 0 108 mult0
Effect duration reduction < 3
Effect duration reduction > 2
[PROJECTOR] starting dam 15
[PROJECTOR] after difficulty dam 15
[PROJECTOR] res 3.1428571428571 0.96857142857143 on dam 15
[PROJECTOR] after resists dam 14.528571428571
[PROJECTOR] final dam 14.528571428571
[LOG] Subject Z hits Jim Darkmagic for #aaaaaa#21 physical#LAST#, #LIGHT_GREEN#7 nature#LAST#, #DARK_GREY#15 darkness#LAST# damage (total 41.90).
Loaded texture for particles: /data/gfx/attacks/attack_white_14.png => 250
============================== TACTICAL AI armoured skeleton warrior
armoured skeleton warrior 493 tactical ai talents testing Skeleton T_SKELETON
armoured skeleton warrior 493 tactical ai talents testing Riposte T_RIPOSTE
armoured skeleton warrior 493 tactical ai talents testing Overpower T_OVERPOWER
armoured skeleton warrior 493 tactical ai talents testing Stamina Pool T_STAMINA_POOL
armoured skeleton warrior 493 tactical ai talents testing Attack T_ATTACK
armoured skeleton warrior 493 tactical ai talents testing Weapons Mastery T_WEAPONS_MASTERY
armoured skeleton warrior 493 tactical ai talents testing Armour Training T_ARMOUR_TRAINING
armoured skeleton warrior 493 tactical ai talents testing Rune: Shielding T_RUNE:_SHIELDING_1
armoured skeleton warrior 493 tactical ai talents can use Rune: Shielding T_RUNE:_SHIELDING_1 defend weight 24.168333348985
armoured skeleton warrior 493 tactical ai talents testing Disarm T_DISARM
armoured skeleton warrior 493 tactical ai talents testing Shield Pummel T_SHIELD_PUMMEL
armoured skeleton warrior 493 tactical ai talents testing Combat Accuracy T_WEAPON_COMBAT
Tactical ai report for armoured skeleton warrior
[PROJECTOR] starting dam 31.191766010741
[PROJECTOR] after difficulty dam 31.191766010741
[PROJECTOR] res 3.1428571428571 0.96857142857143 on dam 31.191766010741
[PROJECTOR] after resists dam 30.211453364689
[PROJECTOR] final dam 30.211453364689
[LOG] #{bold}#Subject Z killed Jim Darkmagic!#{normal}#