Notorious
Posted: Wed Feb 20, 2013 10:38 am
What once started off as a lament about meaningful facebook games , Notorious has developed over the last couple of years into a card game, a start on a TE4 module, and more recently a turn based strategy game. The strategy game has been fun, but it really was only there to test the high level aspects of the game. Now I'm hopefully returning to the ToME module to build the next phase of the game.
Although I have a pretty clear idea on the game ending up being web based (or at the very least depending heavily on a client server architecture), I think that a TE4 module could still have merits in testing out the interface, the AI and the general running of the dungeon. The short term goal is to develop a single player experience that can then attempt to extend to the village and hopefully other dungeons.
*Edit*
Current module: Notorious 0.0.2
Latest blog: Notoriously Tomed 0.0.2
Although I have a pretty clear idea on the game ending up being web based (or at the very least depending heavily on a client server architecture), I think that a TE4 module could still have merits in testing out the interface, the AI and the general running of the dungeon. The short term goal is to develop a single player experience that can then attempt to extend to the village and hopefully other dungeons.
*Edit*
Current module: Notorious 0.0.2
Latest blog: Notoriously Tomed 0.0.2