Roguelike Incubator
Posted: Tue Jun 12, 2012 11:54 am
I've discussed this at IRDC, and there's been discussion and planning on RogueTemple. The "Roguelike Incubator" (Todd Page's idea) is based around a cabal (or cabals) of developers joining to give each other criticism and development feedback as they put together their games, with the aim of producing a polished bundle of roguelikes. The first such attempt is starting now, with a bundle to be released for the Annual Roguelike Release Party in September, and I invite interested developers to put forward their names:
http://roguetemple.com/forums/index.php?topic=2443
Admission is open, but on the agreement that you contribute regularly and produce a polished roguelike by the target date. Those that don't contribute or fail to produce sufficiently polished games will be excluded. This is necessarily elitist - we want to establish a brand with recognised quality, but more important than that have the right pressurised environment to push us to work hard.
All operations will be public, so feel free to keep an eye on things or provide your own feedback even if you're not taking part.
I'll be taking part with Rogue Rage, and some others have already signed up too.
http://roguetemple.com/forums/index.php?topic=2443
Admission is open, but on the agreement that you contribute regularly and produce a polished roguelike by the target date. Those that don't contribute or fail to produce sufficiently polished games will be excluded. This is necessarily elitist - we want to establish a brand with recognised quality, but more important than that have the right pressurised environment to push us to work hard.
All operations will be public, so feel free to keep an eye on things or provide your own feedback even if you're not taking part.
I'll be taking part with Rogue Rage, and some others have already signed up too.