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example_realtime module is broken, here is the fix
Posted: Sat Jun 18, 2011 2:12 am
by Kruno
class/Game.lua line 205 should be
function _M:display(nb_keyframe)
but was
function _M:display()
Re: example_realtime module is broken, here is the fix
Posted: Thu Jul 07, 2011 10:11 am
by VRBones
Many, many thanks for that. When I saw the real-time mod I thought ToME might be an excellent prototype for an idea I've had. I've been disheartened in the last couple of months that it hasn't been working, and when I'm finally ready to look seriously into it, you've posted the fix.
Brilliant!