Setting key binds
Posted: Wed Sep 01, 2010 1:10 am
Hello
I believe I have successfully implemented the ActorInventory into the example module, and made a weapon and set it to generate in the dungeon, but I can't seem to find out how to bind keys to actions, like (i)nventory, (e)quipment, etc.
I tried looking for these settings in the tome module but I could not find which lua file they were in. If I could see that I might be able to figure it out myself.
Either way I would like to know how to bind keys to actions or what lua file these are stored in.
Thank you very much!

I believe I have successfully implemented the ActorInventory into the example module, and made a weapon and set it to generate in the dungeon, but I can't seem to find out how to bind keys to actions, like (i)nventory, (e)quipment, etc.
I tried looking for these settings in the tome module but I could not find which lua file they were in. If I could see that I might be able to figure it out myself.
Either way I would like to know how to bind keys to actions or what lua file these are stored in.
Thank you very much!