Code dump with last messages displayed
Posted: Sat Jul 03, 2010 10:22 pm
I wonder if you would be intersted in putting the last messages in the dump. It already works on my local version
As you can
It did require a small function to be added in LogDisplay.lua (engine file)
As you can
It did require a small function to be added in LogDisplay.lua (engine file)
Code: Select all
[Tome 4.00 @ www.te4.org Character Dump]
Sex : Male STR: 14
Race : Hobbit DEX: 29
Class : Slinger MAG: 10
Level : 7 WIL: 10
Exp : 2% CUN: 20
Gold : 3.55 CON: 12
Attack(Main Hand): 39 Life : 181/181 Encumbrance : 49/65
Damage(Main Hand): 4 Stamina : 118/118 Difficulty : Normal
APR (Main Hand): 0
Crit (Main Hand): 5%
Speed (Main Hand): 0.80
Fatigue : 7% Spellpower : 10
Armor : 3 Spell Crit : 5.5%
Class : 14.65 Spell Speed : 1
Class : 14.65
Physical Resist : 7.125
Spell Resist : 5.625
Mental Resist : 8.125
Nature Resist: 10%
Number of NPC killed: 128
Most killed NPC: giant brown mouse (9)
[Talents/Skills Chart]
- Technique / Archery - slings (mastery 1.30)
Sling Mastery (talent) 5/10
Eye Shot (talent) 1/5
Inertial Shot (talent) 0/5
Multishot (talent) 0/5
- Technique / Archery - common (mastery 1.30)
Steady Shot (talent) 1/5
Aim (talent) 0/5
Rapid Shot (talent) 0/5
Critical Shot (talent) 0/5
- Technique / Archery - utility (mastery 1.30)
Ammo Creation (talent) 1/5
Crippling Shot (talent) 2/5
Pinning Shot (talent) 0/5
Scatter Shot (talent) 0/5
- Technique / Combat techniques (mastery 0.90)
Precise Strikes (skill) 0/5
Rush (skill) 0/5
Perfect Strike (skill) 0/5
Blinding Speed (skill) 0/5
- Technique / Combat training (mastery 1.30)
Heavy Armour Training (skill) 0/5
Massive Armour Training (skill) 0/5
Health (skill) 0/5
Weapon Combat (skill) 4/10
Sword Mastery (skill) 0/10
Axe Mastery (skill) 0/10
Mace Mastery (skill) 0/10
Knife Mastery (skill) 0/10
- Cunning / Survival (mastery 1.00)
Trap Detection (skill) 1/5
Heightened Senses (skill) 1/5
Trap Disarm (skill) 0/5
Evasion (skill) 0/5
[Current Effects]
[Active Quests]
-- Of trolls and damp caves
Explore the caves below the tower of Amon S?l and the trollshaws in search of treasure and glory!
* You must explore Amon S?l and find out what lurks there and what treasures are to be gained!
* You have explored the Trollshaws and vanquished the Bill the Stone Troll.
[Character Equipment]
In main hand
a) rough leather sling
Type: weapon / sling
0 Power [Range 1.10] (), 0 Attack, 0 Armor Penetration, Crit 0%
Firing range: 8
In off hand
On fingers
b) copper ring of dexterity (+2)
Type: jewelry / ring
Increases stats: 2 Dexterity.
c) copper ring of defense (5 def, 0 armor)
Type: jewelry / ring
Armor 0, Defense 5
Around neck
d) copper amulet of cunning (+2)
Type: jewelry / amulet
Increases stats: 2 Cunning.
Light source
e) bright brass lantern of clear sight
Type: lite / lite
Increases blindness immunity: 50%.
Light radius 3
Main armor
f) rough leather armour of nature resistance (1 def, 2 armor)
Type: armor / light
Armor 2, Defense 1
Fatigue 6%
Increases resistances: 10% nature.
On head
On hands
On feet
g) pair of rough leather boots (0 def, 1 armor)
Type: armor / feet
Armor 1, Defense 0
Fatigue 1%
Tool
Quiver
h) 63 iron shot (8.5-10.2 power, 1 apr)
Type: ammo / shot
8 Power [Range 1.20] (+70% Dexterity,+50% Cunning), 0 Attack, 1 Armor Penetration, Crit 4%
[Character Inventory]
a) Blood of Life
Type: potion / potion
It can be used to quaff the Blood of Life.
b) acid-proof potion of lesser healing
Type: potion / potion
It can be used to heal some life.
c) giant potion of greater healing
Type: potion / potion
It can be used to heal a lot.
d) 2 giant potion of lesser healing
Type: potion / potion
It can be used to heal some life.
e) 2 potion of cure poison
Type: potion / potion
It can be used to cure poison.
f) 14 potion of lesser healing
Type: potion / potion
It can be used to heal some life.
g) potion of lesser mana
Type: potion / potion
It can be used to restore some mana.
h) potion of see invisible
Type: potion / potion
It can be used to sense invisible for a while.
i) potion of slime mold juice
Type: potion / potion
It can be used to quaff.
j) 2 long scroll of identify
Type: scroll / scroll
It can be used to identify one object (or all with high magic stat).
k) 14 scroll of identify
Type: scroll / scroll
It can be used to identify one object (or all with high magic stat).
l) 5 scroll of light
Type: scroll / scroll
It can be used to light up the surrounding area.
m) scroll of magic mapping
Type: scroll / scroll
It can be used to map the area directly around you.
n) 20 scroll of phase door
Type: scroll / scroll
It can be used to teleport you randomly over a short distance.
o) scroll of teleportation
Type: scroll / scroll
It can be used to teleport you anywhere on the level, randomly.
p) elm staff
Type: weapon / staff
q) shimmering linen robe of lightning resistance (0 def, 0 armor)
Type: armor / cloth
Increases resistances: 10% lightning.
Maximum mana 10
r) iron shot (8.5-10.2 power, 1 apr)
Type: ammo / shot
8 Power [Range 1.20] (+70% Dexterity,+50% Cunning), 0 Attack, 1 Armor Penetration, Crit 4%
s) 184 iron shot (8.5-10.2 power, 1 apr)
Type: ammo / shot
8 Power [Range 1.20] (+70% Dexterity,+50% Cunning), 0 Attack, 1 Armor Penetration, Crit 4%
t) citrine
Type: gem / yellow
[Last Messages]
Wolf hits Che for 6.00 physical damage .
War bear hits Che for 17.00 physical damage .
Talent Steady Shot is ready to use.
Wolf hits Che for 5.00 physical damage .
Che is not stunned anymore.
Che shoots!
Che hits war bear for 29.00 physical damage .
Wolf hits Che for 5.00 physical damage .
Che shoots!
Che hits war bear for 29.00 physical damage .
Che killed war bear!
Wolf misses Che.
Che uses Steady Shot.
Che hits wolf for 66.44 physical damage .
Wolf hits Che for 5.00 physical damage .
Che shoots!
Che hits wolf for 36.00 physical damage .
Che killed wolf!
Steady Shot is still on cooldown for 1 turns.
Che shoots!
Che hits war bear for 29.00 physical damage .
Talent Steady Shot is ready to use.
Che uses Steady Shot.
Che hits war bear for 49.83 physical damage .
Che shoots!
Che hits war bear for 29.00 physical damage .
Steady Shot is still on cooldown for 1 turns.
Che shoots!
Che hits war bear for 28.00 physical damage .
Talent Steady Shot is ready to use.
Che uses Steady Shot.
Che hits war bear for 44.84 physical damage .
Che shoots!
Che hits war bear for 28.00 physical damage .
Che killed war bear!
Welcome to level 7.
You have 3 stat point(s) to spend. Press G to use them.
You have 1 talent point(s) to spend. Press G to use them.
You have 1 skill point(s) to spend. Press G to use them.
Steady Shot is still on cooldown for 1 turns.