Basics of a Module
Posted: Tue May 18, 2010 6:24 pm
Hi DG,
I know you're working on a basic module template. I wanted to find out what are the absolute basics that need to be in a module? I'm going through the ToME module, and man there are a lot of hooks to other files and classes. :)
I copied the ToME Module, renamed the folder, edited the init.lua file to reflect my "Basic Training" module. Needless to say I've broken it many times trying to get down to just the bare minimum. For documentation sake, is it easy to list the essential files needed for a module?
Thanks,
Will
I know you're working on a basic module template. I wanted to find out what are the absolute basics that need to be in a module? I'm going through the ToME module, and man there are a lot of hooks to other files and classes. :)
I copied the ToME Module, renamed the folder, edited the init.lua file to reflect my "Basic Training" module. Needless to say I've broken it many times trying to get down to just the bare minimum. For documentation sake, is it easy to list the essential files needed for a module?
Thanks,
Will