Hi
Have been quite busy so sorry for the late update.
That wierd bug where the targetting focuses on a particular square, whilst trying to manathrust a quest target came up again. For the rest of that session the manathrust tried to hit a particular grid reference, no matter how far away I was. Exited to menu, and the following error came up again.
error = "Game version: tome2-0.6.1\
Addons: gond_book-0.3.0, landmark-0.2.0, gervais_tiles-0.5.2, town_neutral-0.3.0\
\
Lua Error: /engine/interface/ActorTalents.lua:351: /engine/interface/ActorTalents.lua:324: /engine/interface/ActorTalents.lua:190: /engine/interface/ActorTalents.lua:158: attempt to index upvalue 'force_target' (a nil value)\
stack traceback:\
\9/engine/interface/ActorTalents.lua:158: in function 'getTarget'\
\9/mod/project-util.lua:114: in function 'bolt_spell'\
\9/data/talents/spell/mana.lua:70: in function </data/talents/spell/mana.lua:69>\
\9[C]: in function 'xpcall'\
\9/engine/interface/ActorTalents.lua:186: in function </engine/interface/ActorTalents.lua:173>\
At [C]:-1 \
At [C]:-1 error\
At /engine/interface/ActorTalents.lua:351 useTalent\
At /mod/class/Player.lua:753 useTalent\
At /engine/interface/PlayerHotkeys.lua:179 \
At /engine/interface/PlayerHotkeys.lua:162 activateHotkey\
At /mod/class/Game.lua:1474 fct\
At /engine/interface/PlayerHotkeys.lua:326 \
At /engine/KeyBind.lua:231 "
seen = true
reported = false
Other things:
eels etc still in the fountains (though not a bit deal to me
also there's wierdness when moving in wilderness mode back to town screen; - you seem to end up in the centre of the map when coming out of wilderness mode, even if you didn't start there.
Otherwise, it's looking good
