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Make pathfinding ignore font of life, etc.
Posted: Sat Aug 26, 2023 7:35 pm
by Effigy
Currently, the autoexplore pathfinding will stop on things like "font of life" and similar ground features because they're "interesting terrain." I have never once cared about these things for the purposes of autoexploring in nearly a decade of playing the game. I suggest just making pathfinding ignore them.
Re: Make pathfinding ignore font of life, etc.
Posted: Sun Aug 27, 2023 2:56 am
by smithfield
+1
And while we're at it.
Temporal Rift and the entrance to the Fallen Tower vault.
Re: Make pathfinding ignore font of life, etc.
Posted: Tue Sep 26, 2023 2:13 am
by Delmuir
+2
And the exit to the arena...
Re: Make pathfinding ignore font of life, etc.
Posted: Tue Sep 26, 2023 9:23 am
by Davion Fuxa
I'd likely make it similar to treasure chests; you get a note of their existence if you run into them but ignore them the rest of the time. Likely another idea would be to make the effects of them more noticeable - I've only really ever noticed these myself at the lower character levels.
Re: Make pathfinding ignore font of life, etc.
Posted: Sun Nov 05, 2023 12:34 pm
by Phantomfrettchen
+4