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Idea: Partial beam

Posted: Sat Apr 02, 2022 1:35 pm
by Karagy
A beam, by definition, is a flight to the range limit without interrupting on the affected targets.
I propose the idea of a partial beam. Which, as it intensifies, hits more and more targets before it is interrupted.
If this has already been implemented, increase its prevalence. Apply it to Flame, for example.