Nerf Defense please
Posted: Tue Aug 25, 2020 3:44 pm
Now the meta has changed and defense is more favorable than armor!
On Insane difficulty, I have never seen a high-peak enemies with an accuracy over 105 and most of them even don't have one higher than 95, without using Perfect Strike. It's really not too hard for a player to get over 125 defense at this time. Even if they use Perfect Strike, it doens't last long and you can just walk away and come back a bit later.
It's not just in endgame. Some of my friends have shown that if you wear light armor and pay attention to collect equips giving defense, you can have a high defense enough to ignore over 90% weapon attacks in all stages of the game.
Now it's time to change this. However, the root of this problem is that how accuracy vs defense (and power vs save) works. With a mere difference of 40 points, it's the difference between always and never, but if dg make the number bigger, players will also complaign that their weapon attacks and debuffs are not hitting stably enough.
On Insane difficulty, I have never seen a high-peak enemies with an accuracy over 105 and most of them even don't have one higher than 95, without using Perfect Strike. It's really not too hard for a player to get over 125 defense at this time. Even if they use Perfect Strike, it doens't last long and you can just walk away and come back a bit later.
It's not just in endgame. Some of my friends have shown that if you wear light armor and pay attention to collect equips giving defense, you can have a high defense enough to ignore over 90% weapon attacks in all stages of the game.
Now it's time to change this. However, the root of this problem is that how accuracy vs defense (and power vs save) works. With a mere difference of 40 points, it's the difference between always and never, but if dg make the number bigger, players will also complaign that their weapon attacks and debuffs are not hitting stably enough.