[Improvement Suggestion]: skills effective stats change
Posted: Tue Jun 11, 2019 5:04 am
Skills like Evasion tells you the maximum potential stat gain, example "8 defense", instead of the effective gain, which in the case of my character is only 4 defense out of 8.
This could be very deceiving and lead to death (if you think you're getting a much bigger buff then what you actually get) therefore using the example above, skills should display it as "8 increased defense (eff. 4)"
This could be very deceiving and lead to death (if you think you're getting a much bigger buff then what you actually get) therefore using the example above, skills should display it as "8 increased defense (eff. 4)"