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[Improvement Suggestion]: skills effective stats change

Posted: Tue Jun 11, 2019 5:04 am
by Marcus Aseth
Skills like Evasion tells you the maximum potential stat gain, example "8 defense", instead of the effective gain, which in the case of my character is only 4 defense out of 8.
This could be very deceiving and lead to death (if you think you're getting a much bigger buff then what you actually get) therefore using the example above, skills should display it as "8 increased defense (eff. 4)"