Add bonuses to Necrosis skill IF you convert to lichform...
Posted: Wed Dec 20, 2017 10:53 pm
My premise here is to that IF you convert into a Lich you gain new bonuses. Here it is:
Necrosis:
1. Blurred Mortality - maintains original feature of a negative life sustain.
As soon as you activate this skill, and quest, all health gained from constitution becomes part of Blurred Mortality's (BM) negative life instead of additional positive life.
If you become a Lich, all of that negative life gained from constitution becomes permanent whether or not BM is active.
Lastly, bonus life rating from Lichform is also gained as permanent negative life IF this skill is at level 5 or above.
2. Impending Doom - maintains original effect
If you become a lich, this skill grants a permanent bonus to your Necrotic Aura (when up, of course), namely that it reduces all living enemy heal mod by 3.5% per active talent level (reduce to 2% after active talent level 5 and 1% after 10) if they're in your Necrotic Aura.
No save possible. No effect on constructs or undead.
This skill can theoretically reduce heal mod to negative IF you also apply a maxed Impending Doom and the enemy only has 100% heal mod.
3. Undeath Link - changes original effect (edited after Housepet critique)
Active skill which sacrifices the life of one minion (you target) in exchange for half of their current life and recovery of their soul.
IF you become a lich it converts the skill from a heal into an insurance policy. It targets one minion such that for 3-8 turns, any attack that would kill or drop you into negative life will instead kill said minion and you will recover 30-100% of any life that would have remained, depending on talent investment. No longer recovers soul.
Increase mana cost to 100 and cool-down to 50 after Lichform conversion.
Essence of the Dead bonus would simply add a 5-turn damage shield equal to half the max life of the minion.
4. Lichform - maintains original effects
You gain +1 to your Necrotic Aura radius at level 2 of Lichform.
Lastly, you gain a 1% chance to summon a lich with Create Minions skill regardless of whether or not you've invested in Minion Mastery (MM). 1% chance stacks with MM. Both bonuses apply only if you become a lich, obviously.
Thoughts?
Additionally, see this concept for two new generics http://forums.te4.org/viewtopic.php?f=39&t=48282 to replace Conveyance. One involves permanent tradeoffs and the other uses souls for mobility, a great sustain, and a one of a kind capstone skill.
Necrosis:
1. Blurred Mortality - maintains original feature of a negative life sustain.
As soon as you activate this skill, and quest, all health gained from constitution becomes part of Blurred Mortality's (BM) negative life instead of additional positive life.
If you become a Lich, all of that negative life gained from constitution becomes permanent whether or not BM is active.
Lastly, bonus life rating from Lichform is also gained as permanent negative life IF this skill is at level 5 or above.
2. Impending Doom - maintains original effect
If you become a lich, this skill grants a permanent bonus to your Necrotic Aura (when up, of course), namely that it reduces all living enemy heal mod by 3.5% per active talent level (reduce to 2% after active talent level 5 and 1% after 10) if they're in your Necrotic Aura.
No save possible. No effect on constructs or undead.
This skill can theoretically reduce heal mod to negative IF you also apply a maxed Impending Doom and the enemy only has 100% heal mod.
3. Undeath Link - changes original effect (edited after Housepet critique)
Active skill which sacrifices the life of one minion (you target) in exchange for half of their current life and recovery of their soul.
IF you become a lich it converts the skill from a heal into an insurance policy. It targets one minion such that for 3-8 turns, any attack that would kill or drop you into negative life will instead kill said minion and you will recover 30-100% of any life that would have remained, depending on talent investment. No longer recovers soul.
Increase mana cost to 100 and cool-down to 50 after Lichform conversion.
Essence of the Dead bonus would simply add a 5-turn damage shield equal to half the max life of the minion.
4. Lichform - maintains original effects
You gain +1 to your Necrotic Aura radius at level 2 of Lichform.
Lastly, you gain a 1% chance to summon a lich with Create Minions skill regardless of whether or not you've invested in Minion Mastery (MM). 1% chance stacks with MM. Both bonuses apply only if you become a lich, obviously.
Thoughts?
Additionally, see this concept for two new generics http://forums.te4.org/viewtopic.php?f=39&t=48282 to replace Conveyance. One involves permanent tradeoffs and the other uses souls for mobility, a great sustain, and a one of a kind capstone skill.