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Cunning: Survival... replace Evasion (4th skill) with...

Posted: Tue May 03, 2016 9:17 pm
by Delmuir
Something useful. My suggestion is this:

Another passive skill because it suits the tree and more so, most classes don't need another active skill clogging things up. What would my proposed passive skill do?

Increase all max stat cap AND resistance caps by up to 5 when maxed AND additionally granting a small bonus to all resistances, including "resist all," AND status effects that scales from your cunning, I'd say up to 10% at Cunning = 100. Perhaps one of those bonuses could be deferred until skill-level five...

The reason it would have the redundancy with "resist all" by including a bonus to each element is to grant greater synergy to Aether Permeation and similar, assuming I understand the mechanics correctly. Otherwise, ignore that part.

This would offer alternatives to buffing constitution for some builds that might find call to not max thick skin. This in turn would allow for greater experimentation of quirkier builds (such as a summoner that might want to max magic).

More so, this make spending a category point on this category totally worthwhile for some builds that might otherwise ignore it.

Re: Cunning: Survival... replace Evasion (4th skill) with...

Posted: Tue May 03, 2016 11:24 pm
by Radon26
yeah, because constitution needs to be even less attractive.
50con=200hp. that's it. maybe a little phis save there too, but really...

on the other hand, blighted summoning huh...

and, are you sure evade needs to be replaced? i myself don't use it, but i think some of the better players might find it powerful.
i mean, chance to just ignore an attack... not sure how that works though.

Re: Cunning: Survival... replace Evasion (4th skill) with...

Posted: Wed May 04, 2016 1:19 am
by Delmuir
Fair point about constitution... I've always thought that constitution is a bit weak but that's another issue.

I've always found that evade is quite easy to acquire through items and of limited efficacy.

Perhaps there's another option...