Berserker Rage
Posted: Tue Apr 05, 2016 10:00 am
Personally I do not like the change that has been made to the Berserker Rage talent.
Old Berserker talent: sustain, it increased damage and stun resistance at the cost of armor and defense
New Berserker talent: sustain, it increased damage and stun resistance at the cost of continuous loss of health
I hate this change and I feel that it ruined the very skill that the class has been named after.
1.) The old skill made perfect sense. You take a more aggresive stance and neglect your defense to kill things harder. Excellent.
The new skill makes no sense at all. Suddenly you start to lose health for no reason? Your anger makes you bleed to death?? Why?
2.) The old skill was fun! It involved a tradeoff that you had to think about. With really heavy armor you could eventually compensate for the downside and leave the skill on all the time without thinking.
The new skill is anti fun. I'm not going to use it, ever. I hate losing life for no reason.
But what I would really like to know is what YOU think. Am I the only one who hates this change, or does everybody hate it? If so, perhaps we could change it back into the good old skill. <3
Old Berserker talent: sustain, it increased damage and stun resistance at the cost of armor and defense
New Berserker talent: sustain, it increased damage and stun resistance at the cost of continuous loss of health
I hate this change and I feel that it ruined the very skill that the class has been named after.
1.) The old skill made perfect sense. You take a more aggresive stance and neglect your defense to kill things harder. Excellent.
The new skill makes no sense at all. Suddenly you start to lose health for no reason? Your anger makes you bleed to death?? Why?

2.) The old skill was fun! It involved a tradeoff that you had to think about. With really heavy armor you could eventually compensate for the downside and leave the skill on all the time without thinking.
The new skill is anti fun. I'm not going to use it, ever. I hate losing life for no reason.
But what I would really like to know is what YOU think. Am I the only one who hates this change, or does everybody hate it? If so, perhaps we could change it back into the good old skill. <3