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Should Infinite get more content?

Posted: Thu Mar 24, 2016 10:31 pm
by SoulEvans
I was wondering why Infinite doesn't get the same "content" that the default game mode gets. Even the Arena gets a shop. There are alot of classes that appreciate escorts, and every class appreciates shops since it mitigates some of the early item RNG. Is it possible to get talent trees like AntiMagic either?

I would really like to see Infinite fleshed out more. I really prefer the singular dungeon design in these sort of games. The overworld is cool to see the first few times, but after a while it promotes meta-gaming dungeons and farming dungeons that don't pose a threat. A game mode that strings together overworld dungeons and randomizes them a bit would work as well.

What does everyone else think of Infinite?

Re: Should Infinite get more content?

Posted: Fri Mar 25, 2016 12:29 am
by Davion Fuxa
I recently played infinite before the Orc Campaign came out. I haven't played it since but I wouldn't mind seeing it improved. Perhaps with Vaults being changed to be more accessible to the majority of classes earlier, to see more random events such as Naga or Demon Invaders, to see more randomization of the level designs and enemy variety, etc.

Re: Should Infinite get more content?

Posted: Fri Mar 25, 2016 12:52 am
by Micbran
The Infinite has shops and a way to get antimagic.

But anyways, the Infinite needs more "random" in terms of level generation like different themes (grassy, rocky, lava, etc.) and more varied rooms. It would also be nice to see some more "low-tier" vaults, since it is kinda hard to access vaults in the Infinite.

Didn't DarkGod just create that new Hexacle (TM) room generator? Maybe he could put that to use in the Infinite Dungeon somehow?

Re: Should Infinite get more content?

Posted: Sun Mar 27, 2016 1:13 am
by SoulEvans
Micbran wrote:The Infinite has shops and a way to get antimagic.

But anyways, the Infinite needs more "random" in terms of level generation like different themes (grassy, rocky, lava, etc.) and more varied rooms. It would also be nice to see some more "low-tier" vaults, since it is kinda hard to access vaults in the Infinite.

Didn't DarkGod just create that new Hexacle (TM) room generator? Maybe he could put that to use in the Infinite Dungeon somehow?
Would you mind pointing out how the shops work? I haven't noticed any of them, but maybe that was because I wasn't keeping an eye out for them. Its worth pointing out that I am starting in the Infinite Dungeon. I searched through addons for ones relating to Infinite and found two. One has this change "Isolated shops can appear randomly in the I.D. There is guaranteed to be at least one shop on level 1, and they are more common therafter, but they become more rare with depth." From this: http://te4.org/games/addons/tome/infini ... d-level-50

This is the other one: http://te4.org/games/addons/tome/id_variety Which seems to implement more tilesets but I don't know if that includes the full "theme" (as in monsters commonly found there showing up more).

Both of these addons look interesting, I wonder if anyone knows more about them. I don't use addons beyond convenience changes usually, I could make an exception to test these out.

Re: Should Infinite get more content?

Posted: Sun Mar 27, 2016 1:27 am
by Micbran
Coulda sworn every so often a shop would show up imbedded in the wall.

Re: Should Infinite get more content?

Posted: Tue Apr 05, 2016 10:58 am
by Sheila
Micbran wrote:Coulda sworn every so often a shop would show up imbedded in the wall.
Fairly sure that's part of an addon called i500