Very rough class idea: the Shattered
Posted: Sun Jan 31, 2016 10:06 pm
This arose more from a philosophical line of thought than ideas of mechanics or playstyles. The mind is a fairly complex thing. There are thoughts, there are sensations, there are desires and more. Each person has their own, and their own independance based on these. Each person is also entirely unified within themselves. How might the lines be blurred? What kind of story could be written with that?
...Which is mostly irrelevant in the subject of creating a ToME class, but it is something I'd like to play, and something that I think would fit well enough, given the existence of Cursed and Temporal Wardens.
Class: (Afflicted or Chronomancer or...?) Shattered
Whether by some freak magical accident or an intentional curse, this character has been split in two - mind, body and soul - but not entirely. Not truly. Most would have died - hemorrhaged from their metaphysical wound until nothing was left. Whether bound and sustained by hate, willpower or arcane expertise, this character has lived on, in two parts. Parts neither fully unified, nor truly independent. Each time the player takes an action, the other part acts independently, but the player can switch between parts easily.
The two parts have access to the same skill trees, but invest points separately, wear different equipment and have different infusions.
Core Skill Category: ??? / Shattered
Skill 1: Broken Body (Passive)
Each part has a 0.65 HP multiplier and a 0.6 damage multiplier. If the two are more than 3/+ squares apart they lose 10%/- hp per turn. If one dies, the other takes 40%/- of their max hp in damage, but this skill can be activated to restore them in an adjacent square over 20 turns.
In addition, each one can wear only one ring.
Skill 2: Split Mind (Passive)
If one is affected by a mental effect and the other isn't, the one has a 20%/+ chance to shrug off the mental effect each round.
Skill 3: ...? (something something soul...)
Skill 4: Moment of Unity (Active)
For 5 turns, every time one attacks a target, they gain a debuff that causes them to take 15% more damage from the other, stacking up to 2 and lasting 5 turns. While this ability is active, it can be activated again to cause the two to switch places.
So, thoughts?
...Which is mostly irrelevant in the subject of creating a ToME class, but it is something I'd like to play, and something that I think would fit well enough, given the existence of Cursed and Temporal Wardens.
Class: (Afflicted or Chronomancer or...?) Shattered
Whether by some freak magical accident or an intentional curse, this character has been split in two - mind, body and soul - but not entirely. Not truly. Most would have died - hemorrhaged from their metaphysical wound until nothing was left. Whether bound and sustained by hate, willpower or arcane expertise, this character has lived on, in two parts. Parts neither fully unified, nor truly independent. Each time the player takes an action, the other part acts independently, but the player can switch between parts easily.
The two parts have access to the same skill trees, but invest points separately, wear different equipment and have different infusions.
Core Skill Category: ??? / Shattered
Skill 1: Broken Body (Passive)
Each part has a 0.65 HP multiplier and a 0.6 damage multiplier. If the two are more than 3/+ squares apart they lose 10%/- hp per turn. If one dies, the other takes 40%/- of their max hp in damage, but this skill can be activated to restore them in an adjacent square over 20 turns.
In addition, each one can wear only one ring.
Skill 2: Split Mind (Passive)
If one is affected by a mental effect and the other isn't, the one has a 20%/+ chance to shrug off the mental effect each round.
Skill 3: ...? (something something soul...)
Skill 4: Moment of Unity (Active)
For 5 turns, every time one attacks a target, they gain a debuff that causes them to take 15% more damage from the other, stacking up to 2 and lasting 5 turns. While this ability is active, it can be activated again to cause the two to switch places.
So, thoughts?