New special bonuses on 8th\16th\24th character level
Posted: Mon Dec 21, 2015 1:03 am
It is a rather complex and extremely new content heavy idea but I want to share it.
One thing that bothers me in TOME is that I tend to go for the same order of zones with little variation depending on my class. Player has no real motivation to complete shalore\thalore quests instead of going for trollmire first and more stuff like this
I propose to give a special pop up choice that is similar to escort quest reward on 8th\16th\24th level( may be difficulty level and race exp penalty modified)
When character gets the level game checks some stuff like
-quests completed
-bosses killed
-race
and maybe
-class
-metaclass
-achievements
-attribute
-talents learned
and offers menu to choose from special character effect that depend on a result of the check
Examples:
1) We have a level 8 shalore something who completed the racial quest and killed two bosses needed for that
he gets a choice from one of three rewards:
A: for killing the inquisitor early
B: for killing the crystal early
C: for completing the racial quest in time.
Level 16 shalore will not get any of those choices
2) We have a level 8 character who went straight to the old forest and killed wrathroot before reaching level 8. He gets one choice: reward for killing wrathwood early
3) (non-quest related) We have a level 16 character who has 5\5 mindstar mastery and he gets an additional choice for that.
4) (weird build) We have a shalore who went antimagic get some level-up choice on level 16 or 24
and more and more.
Yes, I know that there are two problems here:
a) It is a LOT of new content to invent, balance and code in. Even if it will be done in small steps
b) It has balance issue with giving something to players without any negative effects.
One thing that bothers me in TOME is that I tend to go for the same order of zones with little variation depending on my class. Player has no real motivation to complete shalore\thalore quests instead of going for trollmire first and more stuff like this
I propose to give a special pop up choice that is similar to escort quest reward on 8th\16th\24th level( may be difficulty level and race exp penalty modified)
When character gets the level game checks some stuff like
-quests completed
-bosses killed
-race
and maybe
-class
-metaclass
-achievements
-attribute
-talents learned
and offers menu to choose from special character effect that depend on a result of the check
Examples:
1) We have a level 8 shalore something who completed the racial quest and killed two bosses needed for that
he gets a choice from one of three rewards:
A: for killing the inquisitor early
B: for killing the crystal early
C: for completing the racial quest in time.
Level 16 shalore will not get any of those choices
2) We have a level 8 character who went straight to the old forest and killed wrathroot before reaching level 8. He gets one choice: reward for killing wrathwood early
3) (non-quest related) We have a level 16 character who has 5\5 mindstar mastery and he gets an additional choice for that.
4) (weird build) We have a shalore who went antimagic get some level-up choice on level 16 or 24
and more and more.
Yes, I know that there are two problems here:
a) It is a LOT of new content to invent, balance and code in. Even if it will be done in small steps
b) It has balance issue with giving something to players without any negative effects.