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Think Tank: Corrupt Yeek Race

Posted: Mon Nov 16, 2015 10:43 am
by pizdabol
I'm thinking real hard these days about this subrace of Yeeks who have severed themselves from The Way, the change twisting their minds and bodies in various ways.

They'll be bald and greenish (kind of like the Gremlins), have a significant boost to Cunning, some to Dexterity, less penalty to strength and no bonus, perhaps penalty to Will. Life rating will be a bit higher but still second worst, and be barred from the Psionic classes, severing from the Way removing their psionic capabilities. I'm thinking confusion immunity from the get go and racials being Cunning based.

And here's where I get to a dead end. What do you think a corrupt version of the Yeek racials might look like? I was thinking about something based around dealing with Psionics but without being too niche. I just have too many ideas and nothing that looks complete. One talent can give silence resistance and also a chance to punish anyone who tries to deal mind damage to you, or use a psionic power on you. Their first racial could be something akin to Blindside, instantly teleporting to and attacking the target, possibly inflicting Silence (too powerful?)

To many ideas, will post again when I think of something more definit.

Re: Think Tank: Corrupt Yeek Race

Posted: Mon Nov 16, 2015 3:39 pm
by Radon26
well there already are yeech.

yeeks greatest pride is the power of their mind.
so they should keep their power, but be it twisted in a way unusable for psionics, and instead making it a kind of an anti psionic.

Re: Think Tank: Corrupt Yeek Race

Posted: Tue Nov 17, 2015 12:47 am
by HousePet
In what way are they corrupted for rejecting the Way?

Re: Think Tank: Corrupt Yeek Race

Posted: Tue Nov 17, 2015 1:09 am
by astralInferno
Racials don't usually have stat requirements, but they could scale on cunning fine, if that's what you mean.

Hate is considered a corrupted form of psionics; and not in the same kind of 'corrupt' that blight implies, as hate users are allowed to go ziguranth. An Afflicted subrace would make sense. (That was what I did for my Yaech interpretation.)

If you wanted to go the easy route, you could try to /directly/ parallel their talents, the way the Doomelf directly mimics Shaloren.
Talent 1 is a dominate effect for yeeks, so the opposite might be less about controlling them and more about just stopping them. A pin is what I have on yaech, but straight up damage would make fairly good sense.
Talent 2 is confusion resistance and mental save. So. Maybe Mindpower? confusion resistance penetration, if such a thing exists?
Talent 3 is global speed. Not quite sure what the opposite is. Damage resistance, or a damage bonus, maybe?
Talent 4 is a summon skill. My first instinct is something like Fearscape, without the damage component. "Mind Duel" or something. A straight up YOU AND ME thing.

there are lots of things you could do with it! these are some ideas