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Tweaking Cursed Form…

Posted: Wed Feb 25, 2015 1:12 am
by Delmuir
I want to add a slight tweak to the Afflicted classes with the Cursed Form category… most notably dealing with hate decay and final two skills.

I'd like it such that every point added to the Cursed Form tree granted these bonuses:

1. Sets minimum decay level… 1 per talent point invested. Hate currently decays to half of most recent battle but that lends itself to you struggling with a series of individual fights, assuming you rest. It's a hassle.

With this ability, that would still be true except a minimum would be established that it wouldn't decay below.

2. Increase maximum hate level… 0.5 per talent point invested. This would grant you an additional 10 hate when maxed…

3. Decrease decay rate of hate… 1% per talent level invested. When maxed, this would reduce your decay rate by 20%. Again, not a massive change, but the cumulative effect would be a bit more convenience, especially early-on.

Unnatural Body… I think the healing should scale above 100 hate. Thus, if you have something that grants you +5 hate and you manage to get up to 105 hate and use a heal, it should work at 105%. I believe it's currently capped at 100%.

Seethe… In addition to the damage bonus, whenever you suffer a critical strike, you gain an accuracy bonus and crit multiplier bonus.

Grim Resolve… In addition to the stat gain, remove the chance to shake off poison and diseases. Instead, for each status effect you're currently suffering, you gain a flat damage reduction up to 6 per attack (or 1 per effective talent level)

Thus, for every status effect you're currently suffering, you can shave off 6 damage off of every single attack, every turn. This might not be that great on normal but on Nightmare and beyond, you could potentially gain a pretty noteworthy amount of damage reduction when you're suffering from 10 status effects… shaving off 60 damage on every single attack could be a life-saver.


I don't consider these a package deal but I like all of them. Thoughts?