Talent level glimpse mode
Posted: Wed Feb 18, 2015 4:03 pm
For most talents, you can get a pretty clear view at what they'll be just by looking at level 1 and 2, but occassionally there are ones where' that's really hard to see. Some I believe use the pregen add-on, but outside of it, it'd be really nice if there was a button you could press on the level up screen, to scroll through the levels, helping to see what experts/wiki readers would already know: How the skill scales, or if anything shows up.
Examples:
Riptose gets an extra block at effective level 4 or 5 I believe. If you just look one or two in, it's easy to go "Huh, maybe I won't toss more points in it", when in fact it's super valuable to get to 4 real quick, significantly increasing any shield wielders damage.
Aim and rapid shot I believe both go linear on their penalties on 1 and 2, but then change to go sublinear afterwards, making a quick peak less effective at getting a read on it without putting points in to see.
Sustains in general would benefit, since usually they're idea to get to a high level quickly as they are a sunk cost once you start on them (compared to actives or passives which can be used ocassionally).
Not sure what button it would go on, but it would be neat to be able to get at that view in game versus going to the wiki or an out of game resource for planning.
Examples:
Riptose gets an extra block at effective level 4 or 5 I believe. If you just look one or two in, it's easy to go "Huh, maybe I won't toss more points in it", when in fact it's super valuable to get to 4 real quick, significantly increasing any shield wielders damage.
Aim and rapid shot I believe both go linear on their penalties on 1 and 2, but then change to go sublinear afterwards, making a quick peak less effective at getting a read on it without putting points in to see.
Sustains in general would benefit, since usually they're idea to get to a high level quickly as they are a sunk cost once you start on them (compared to actives or passives which can be used ocassionally).
Not sure what button it would go on, but it would be neat to be able to get at that view in game versus going to the wiki or an out of game resource for planning.