Page 1 of 1

[Class Idea] Battle-Hobo/Hermit/Insert fitting name.

Posted: Fri Oct 31, 2014 8:41 am
by AlexMdle
Image

Ever since, I have learned that I can only rely on myself.

They exiled me, hunted me into the woods laughing, thought me dead. There was nowhere to return, even if I wanted to.
I hungered the first few days, there was naught I could save, weapons, food, just the loincloth.
I did pick up a large, gnarled stick from the mossy ground. The legs still hurt and the road to Last Hope would be long, I could use a walking cane.


Image

How many days have I been wandering? Months? I have lost myself between the trees, in the plains and steppes.
My callused feet shuffled across and ached, my arms were raw from foraging, but I felt stronger than ever.
When the wolves came for me, I seized them by the throat, I clubbed them and they fled. When the nuts and berries were sparse, I chased the hare and the fox and they could not outrun me.

A strange feeling of familiarity began to set in.


Image

And now I laugh at the fools in the cities. Even my former tormentors felt pitiful, before they lay broken under my feet.
When the sun sinks, the moons light the way through the thicket and the beasts of the night cower in my path, I feel to understand who I truly am. A master of my own destiny.


Image



[Feedback appreciated]

Re: [Class Idea] Staff-using unarmed attack guy (Battle Hobo

Posted: Sat Nov 01, 2014 4:36 am
by Red
This sounds ridiculous, yet awesome. Just two things I have to say, though.

First off, the formatting is pretty awkward to read. It might just be my small screen, but I have to keep scrolling left and right to read it all. Would it be possible to put the talents in columns or something similar? It'd make it much easier to read.

Second of all, (and know that I am an amateur player and therefore this opinion is subject to being dead wrong) it appears to be rather powerful because of how focused it is. Obviously it'd have to be played to see how balanced it really is, but just looking it over it seems that because EVERYTHING comes from your staff (and a lot of things are passive or sustained boosts) it's relatively simple to become a powerhouse.

Still, I want to see this happen. I want to be a crazy battlehobo that is capable of smacking down gods.

Edit: Sorry for the double post. Also, great picture.

Re: [Class Idea] Staff-using unarmed attack guy (Battle Hobo

Posted: Thu Nov 06, 2014 3:19 am
by Bad Badger
This looks like a fun idea, though for class name I'd suggest something like "Hermit". "Battle Hobo" sounds more like a Dungeons of Dredmor addon. :P