Democratic dragons 2 part.2
Posted: Mon Jul 07, 2014 3:45 am
continuation of http://forums.te4.org/viewtopic.php?f=39&t=41783
check the earlier ones for details, keep discussion to the relevant topics, voters look below to be informed. alright lets get this done.
general dragon aspect
we should have an aspect tree for traits shared by all dragon types
add a new tree for commonalities between most if not dragon types
no general dragonyness is stoopid
pretty much just not doing the above and making most of this poll redundant
melee, mindstar or neither inclination for general dragon aspect
why not just shove the melee boosting into this general dragon tree
put powerful melee boosting into the tree
no lets throw in mindstars instead
gear the tree to encourage mindstars
both those ideas are stupid lets just have the tree be its own thing
either keeping it neutral to melee and mindstar or equally beneficial for both of them
passive vs active
lets have the tree be more passive abilities like grey did
tree can still have active parts but it'll mostly be for passives or sustains
nah lets just shove swallow, wing buffet, and bellowing roar in(primarily active tree)
doesn't have to be those ability's or active only but will mostly be active ability's with some passive components for the thematic's
yeah this is just what to do if we remove fungus from wyrmics
[no more fungus only] okay lets make a new more dragony tree to replace fungus
new generic or class tree with more draconic defensive abilitys will be added to fill the gap left by fungus
[no more fungus only] we already have a way too many trees lets just shove it in existing ones
yeah no new tanking tree just shove more defense and recovery power into the other trees
other/post below
do what it says
check the earlier ones for details, keep discussion to the relevant topics, voters look below to be informed. alright lets get this done.
general dragon aspect
we should have an aspect tree for traits shared by all dragon types
add a new tree for commonalities between most if not dragon types
no general dragonyness is stoopid
pretty much just not doing the above and making most of this poll redundant
melee, mindstar or neither inclination for general dragon aspect
why not just shove the melee boosting into this general dragon tree
put powerful melee boosting into the tree
no lets throw in mindstars instead
gear the tree to encourage mindstars
both those ideas are stupid lets just have the tree be its own thing
either keeping it neutral to melee and mindstar or equally beneficial for both of them
passive vs active
lets have the tree be more passive abilities like grey did
tree can still have active parts but it'll mostly be for passives or sustains
nah lets just shove swallow, wing buffet, and bellowing roar in(primarily active tree)
doesn't have to be those ability's or active only but will mostly be active ability's with some passive components for the thematic's
yeah this is just what to do if we remove fungus from wyrmics
[no more fungus only] okay lets make a new more dragony tree to replace fungus
new generic or class tree with more draconic defensive abilitys will be added to fill the gap left by fungus
[no more fungus only] we already have a way too many trees lets just shove it in existing ones
yeah no new tanking tree just shove more defense and recovery power into the other trees
other/post below
do what it says