add Cursed and Defiler escorts
Posted: Fri Jun 20, 2014 5:58 am
so I was just reading a thread, and I came across this here quote
so for cursed escort, hows this sound
Doomed escort:
Defiling Touch+1 level
Dark Gifts+1 level
Cursed/Cursed Aura(unlock at 0.80 mastery)
Gesture of Pain+1 level
Cursed/Gestures(unlock at 0.80 mastery)
stat/save options
edit: I'm really not sure if replacing dark gift/defiling touch with cursed sentry/ruined earth would be a good idea or not
defiler escorts(reaver or corruptor?)
lets see here... probably the only corruption generic that wouldn't be really OP or otherwise accessible is curses
Curse of Defenselessness+1 level(maybe impotence instead)
Curse of Vulnerability+1 level
Corruption/Curses(unlock at 0.80 mastery)(get dat CP if you want CURSE OF ^%&*ING DEATH)
stat/save options
antimagic options:
stat/save options
anyone got any ideas for abilities?
heres every non-magic non-stone warden generic tree that isn't otherwise accessible by any non-magical class without addons:
Technique/Acrobatics
Technique/Thuggery
Technique/Unarmed Training(obvious no)
Cursed/Dark Sustenance(obvious no; its just too underwhelming unless cursed/doomed/adventurer)
Cursed/Cursed Form(obvious no)
Cursed/Cursed Aura(in the cursed escort idea, so lolno)
Cursed/Gestures(in the cursed escort idea, so lolno)
Psionic/Augmented Mobility(obvious no, gives TK slot, otherwise maybe)
Psionic/Finer Energy Manipulations(obvious no, gives TK slot and would be OP)
Psionic/Mentalism
yes, every wild-gift generic in the entire game is accessible by any non-magic class that isn't undead, and anyone can get either of the two cunning trees; it is literally possible for a bulwark to have access to all 5 wild-gift trees and the two cunning trees as well
so its pretty much Technique/Acrobatics, Technique/Thuggery, or Psionic/Mentalism, oooor make mindslayer generics no longer automatically grant you Beyond the Flesh(except Resonant Focus), and then Psionic/Augmented Mobility would become an option; but that sounds kinda extraneous
please do not pick wild gift/antimagic as the defiler escort antimagic reward
this is for the same reason that getting psiblades/thorn grab from an alchemist escort before leaning mindstars from zigur shouldn't give you +.1 additional mastery/learning Channel Staff/Staff Mastery from an alchemist escort shouldn't give you +.1 mastery when learning staves in Angolwen
sure its nice and all, but it makes some players either feel really, really gimped if they don't get that extra +.1 mastery to mindstar/staff mastery, or they wait, and they wait, and they wait, and by the time they do the last escort in lost kingdom of reknor they either haven't found an alchemist or haven't been able to successfully escort one, and then they feel even worse because they waited until they'd find an alchemist escort to learn staff/mindstar mastery with money
whats that?
you think my ideas are OP?
well look at it this way
seers give you premonition,vision, arcane eye, nature's touch, or earths eyes(non-scaling track)
thieves give you charm mastery
anorithils give you healing light or track
warriors give unflinching resolve vitality or the non-prodigy way to get exotic weapons mastery
sun paladins give chant of fortitude or fortress, the latter of which is better at .8 points invested at a low magic stat, or light of foot, which is freaking amazing for stamina users
temporal explorer gives dream walk sleep or precognition
loremaster gives mind sear spit poison or disarm, all of which are amazing; mind sear is even awesome for every ranged magic user except corruptor/anno
the only escort that isn't OP is alchemist if you get rid of the extra +.1 mastery thing mentioned earlier
also, thanks Housepet for "giving me" the idea that I probably didn't even originally come up with
theres already psionic options from escorts, paradox-related options from escorts, mana-using options from escorts, and positive energy using options from escortsHousePet wrote:Cursed Escort
so for cursed escort, hows this sound
Doomed escort:
Defiling Touch+1 level
Dark Gifts+1 level
Cursed/Cursed Aura(unlock at 0.80 mastery)
Gesture of Pain+1 level
Cursed/Gestures(unlock at 0.80 mastery)
stat/save options
edit: I'm really not sure if replacing dark gift/defiling touch with cursed sentry/ruined earth would be a good idea or not
defiler escorts(reaver or corruptor?)
lets see here... probably the only corruption generic that wouldn't be really OP or otherwise accessible is curses
Curse of Defenselessness+1 level(maybe impotence instead)
Curse of Vulnerability+1 level
Corruption/Curses(unlock at 0.80 mastery)(get dat CP if you want CURSE OF ^%&*ING DEATH)
stat/save options
antimagic options:
stat/save options
anyone got any ideas for abilities?
heres every non-magic non-stone warden generic tree that isn't otherwise accessible by any non-magical class without addons:
Technique/Acrobatics
Technique/Thuggery
Technique/Unarmed Training(obvious no)
Cursed/Dark Sustenance(obvious no; its just too underwhelming unless cursed/doomed/adventurer)
Cursed/Cursed Form(obvious no)
Cursed/Cursed Aura(in the cursed escort idea, so lolno)
Cursed/Gestures(in the cursed escort idea, so lolno)
Psionic/Augmented Mobility(obvious no, gives TK slot, otherwise maybe)
Psionic/Finer Energy Manipulations(obvious no, gives TK slot and would be OP)
Psionic/Mentalism
yes, every wild-gift generic in the entire game is accessible by any non-magic class that isn't undead, and anyone can get either of the two cunning trees; it is literally possible for a bulwark to have access to all 5 wild-gift trees and the two cunning trees as well
so its pretty much Technique/Acrobatics, Technique/Thuggery, or Psionic/Mentalism, oooor make mindslayer generics no longer automatically grant you Beyond the Flesh(except Resonant Focus), and then Psionic/Augmented Mobility would become an option; but that sounds kinda extraneous
please do not pick wild gift/antimagic as the defiler escort antimagic reward
this is for the same reason that getting psiblades/thorn grab from an alchemist escort before leaning mindstars from zigur shouldn't give you +.1 additional mastery/learning Channel Staff/Staff Mastery from an alchemist escort shouldn't give you +.1 mastery when learning staves in Angolwen
sure its nice and all, but it makes some players either feel really, really gimped if they don't get that extra +.1 mastery to mindstar/staff mastery, or they wait, and they wait, and they wait, and by the time they do the last escort in lost kingdom of reknor they either haven't found an alchemist or haven't been able to successfully escort one, and then they feel even worse because they waited until they'd find an alchemist escort to learn staff/mindstar mastery with money
whats that?
you think my ideas are OP?
well look at it this way
seers give you premonition,vision, arcane eye, nature's touch, or earths eyes(non-scaling track)
thieves give you charm mastery
anorithils give you healing light or track
warriors give unflinching resolve vitality or the non-prodigy way to get exotic weapons mastery
sun paladins give chant of fortitude or fortress, the latter of which is better at .8 points invested at a low magic stat, or light of foot, which is freaking amazing for stamina users
temporal explorer gives dream walk sleep or precognition
loremaster gives mind sear spit poison or disarm, all of which are amazing; mind sear is even awesome for every ranged magic user except corruptor/anno
the only escort that isn't OP is alchemist if you get rid of the extra +.1 mastery thing mentioned earlier
also, thanks Housepet for "giving me" the idea that I probably didn't even originally come up with