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Improve Storm Fury
Posted: Tue Jun 10, 2014 2:37 pm
by donkatsu
There is no class that can use Storm Fury effectively. It's a very weak staff and a bow with useless bonuses glued together. Even Temporal Wardens, the only magical archers, have better options. Instead of being half a staff and half a bow, make it both a competent staff AND bow combined. It won't be overpowered because no one can use all of its features.
-Bump its lightning damage from 20% to 30%. The generic do-everything t5 staff, Tarelion, has 30%. Why is the niche option weaker within its own niche?
-Bump spellpower from 20 to 30.
-Add 10% spell crit.
-Change its automatic lightning bolt from (40 + Mag*1.5) to (100 + Mag). Less Magic scaling to make it useful for archers too. They only have one other t5 artifact bow as is, and with their low spellpower the lightning daze isn't going to daze anything dangerous anyway.
-Bump movespeed from 10% to 25%. Helps archers with their new reload mechanic.
Re: Improve Storm Fury
Posted: Tue Jun 10, 2014 3:29 pm
by Sradac
there's always the Magebow class that could probably kick ass with this thing
Re: Improve Storm Fury
Posted: Wed Jun 11, 2014 1:31 am
by Doctornull
donkatsu wrote:There is no class that can use Storm Fury effectively.
Nullpack's Storm Warden likes that bow quite a bit.
Re: Improve Storm Fury
Posted: Wed Jun 11, 2014 4:42 am
by donkatsu
Yes, that is very nice, but there shouldn't be a useless artifact in the main game that is only useful for an add-on class.
Re: Improve Storm Fury
Posted: Wed Jun 11, 2014 1:10 pm
by Sradac
tell that to prox's halfling foot. Fate classes are the only ones that ever cared about that thing, beyond that its just your ticket to angolwen.
Re: Improve Storm Fury
Posted: Wed Jun 11, 2014 1:22 pm
by Marson
Sradac wrote:tell that to prox's halfling foot. Fate classes are the only ones that ever cared about that thing, beyond that its just your ticket to angolwen.
With that stun prevention? I make use of it on anything that isn't halfling.
Re: Improve Storm Fury
Posted: Wed Jun 11, 2014 2:47 pm
by Sradac
did it get buffed? I thought all it did was give +luck and trap avoidance
Re: Improve Storm Fury
Posted: Wed Jun 11, 2014 3:39 pm
by Doctornull
Sradac wrote:did it get buffed? I thought all it did was give +luck and trap avoidance
IIRC it had a secret bonus which was made non-secret.
(Secret bonuses are basically the game author's way of telling you to go read more spoilers.)
Re: Improve Storm Fury
Posted: Wed Jun 11, 2014 4:42 pm
by SageAcrin
In this case, secret bonuses were the game's way of not having a field for passive bonuses, because artifact craziness in design outstripped DarkGod's expectations.
The only bonuses that aren't immediately obvious these days are thematic class/race bonuses. And those are fine because you can't just change your class or race to suit them.

Re: Improve Storm Fury
Posted: Thu Jun 12, 2014 9:11 pm
by Atarlost
SageAcrin wrote:And those are fine because you can't just change your class or race to suit them.

They would be fine if they showed when examined by the appropriate race or class rather than when being worn by the appropriate race or class. As it is they're still hidden from the player. It would be a little less bad if it was at least noted in the field used to note sets, but still not ideal.