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Make the player instakill immune on normal
Posted: Mon Jun 02, 2014 12:19 pm
by edge2054
I know this has been discussed before but for some reason it was never implemented. I know I've personally been making instakill talents under the assumption that I wasn't ganking a bunch of players with them.
While we're at it Unstoppable should probably make you instakill immune, regardless of difficulty.
Re: Make the player instakill immune on normal
Posted: Mon Jun 02, 2014 1:08 pm
by Marson
I think other checks are used, such as
no_npc_use = true
like Swallow.
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I thought the game_ender flag might have been involved as well, but it looks like that's only used for AI. After reading the thread on Haymaker, I realized there will be talents you may want NPCs to have access to, but not have the Instakill aspect.
Re: Make the player instakill immune on normal
Posted: Mon Jun 02, 2014 11:43 pm
by edge2054
Apparently the player is instakill immune on everything but insane.
I should grep harder before making threads about old issues that no longer exist
