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New enemy! The Owls! (maybe even more animals?)

Posted: Mon Feb 03, 2014 9:23 pm
by Knight Owl
Just had a thought in the chat recently...

Could we see owls as enemies in the future? Beautiful birds of pray that live in dark woods or in dungeons with low lighting that come with the ability to spot the player from darkness and they have stealth. Like mice, these would be the rogues of the animal enemies but only more deadly with their sharp beaks and talons able to not only make the player bleed but to also grapple the player.

Elite Owls have the ability to hoot so loud it causes an area of effect which damages anything inside and also lures other owls to come near the elite owl.

Owls will hunt any mice that they find and attack them if they are in line of sight of the owls, while the mice will try to run from the owls.

What do you think? Hoot hoot!

EDIT: Maybe even more animals could be considered with different abilities and behaviours when interacting with certain enemies? Thanks for your suggestion Planetus! ^^
Planetus wrote:Sounds like wonderful fun! Maybe we could add bats to be similar for insects, but with stun and confuse abilities instead of summoning more. I'd love to see more flavor among enemies, as well as some enemies that would attack other enemies first, then the player.

Re: New enemy! The Owls!

Posted: Mon Feb 03, 2014 9:41 pm
by Isotope-X
That would be superb.

Re: New enemy! The Owls!

Posted: Mon Feb 03, 2014 11:26 pm
by Planetus
Sounds like wonderful fun! Maybe we could add bats to be similar for insects, but with stun and confuse abilities instead of summoning more. I'd love to see more flavor among enemies, as well as some enemies that would attack other enemies first, then the player.

Re: New enemy! The Owls!

Posted: Mon Feb 03, 2014 11:47 pm
by Knight Owl
Planetus wrote:Sounds like wonderful fun! Maybe we could add bats to be similar for insects, but with stun and confuse abilities instead of summoning more. I'd love to see more flavor among enemies, as well as some enemies that would attack other enemies first, then the player.
I'll add it to the thread, thanks. Hopefully I can change the title as well. More equine enemies with different abilities and behaviour would be welcome.

What inspired me to think of enemies attacking each other was the rhlornen camp as that was used and I thought it would be more interesting to have some animals attack each other sometimes and it makes it a weakness in a way as it gives the player time to do something about these stronger than normal animals.

Re: New enemy! The Owls! (maybe even more animals?)

Posted: Tue Feb 04, 2014 3:42 am
by comrade raoul
Just as long as they're in some way linked to horrors.

After all--the owls are not what they seem.

Re: New enemy! The Owls! (maybe even more animals?)

Posted: Tue Feb 04, 2014 3:44 am
by Doctornull
comrade raoul wrote:Just as long as they're in some way linked to horrors.
Hooting Horrors.

Re: New enemy! The Owls! (maybe even more animals?)

Posted: Tue Feb 04, 2014 7:32 am
by Mankeli
comrade raoul wrote:Just as long as they're in some way linked to horrors.

After all--the owls are not what they seem.
This.

Re: New enemy! The Owls! (maybe even more animals?)

Posted: Tue Feb 04, 2014 1:51 pm
by Isotope-X
Plus, after this video, we could even have transforming owls!

http://www.youtube.com/watch?v=HSGHNfxxDjw

This is some Japanese talk show, so don't expect to understand everything.

Re: New enemy! The Owls! (maybe even more animals?)

Posted: Fri Feb 07, 2014 11:49 pm
by Sirrocco
Doctornull wrote:
comrade raoul wrote:Just as long as they're in some way linked to horrors.
Hooting Horrors.
this.