New Class Idea: Starved
Posted: Sat Jan 25, 2014 4:38 am
The Starved are psionics which, for one reason or another, grown too power hungry. Their control over the kinetic forces in the world have become unchecked, leaving them eternally hungry for more power. They use their Hatred to fuel their dark desires.
Class:
Distortion
Predator
Starvation
Indulgence
Gourmet
Gluttony (Locked)
World Eating (Locked)
Generic:
Cursed Form
Dark Sustenance
Voracity
Talent Tree:
Starvation: Class, Mastery 1.00
Starvation_ Passive
Your hunger for power knows no bounds. Increases max Hate by 20*talentlevel. Each point in Starvation talents increases the rate of Hate decay by 20%.
Inflation_ Active, 13 Hate
You inflate your hollow belly to incredible sizes. Most attacks have an X% chance to simply glance off of it for the next X turns, instead targetting a random space around you.
Temptation_ Passive
Whenever you deal damage, your hunger grows. You gain X Hate, but its rate of decay is increased by X% for X turns. This can stack up to three times.
Sensation_ Sustained, 25 Hate
The pain of your empty stomach has become almost... sustaining. Whenever you gain Hate, you are healed for X% of how much Hate you gained. Whenever you take damage, you gain x% All Resistance for X turns, stacking up to X%.
Indulgence: Class, Mastery 1.00
Chomp_ Active, 20 Psi
You take a bite out of an adjacent enemy, dealing X damage. Damage increases with Constitution.
Digestion_ Sustained, 20 Hate
You have learned to refine your hatred, and turn it into raw forces that can be used to further your goals. Each turn, 20%*talentlevel of your decaying Hatred is converted into Psi.
Feeding Frenzy_ Active, 40 Psi
You bite an enemy relentlessly X times, dealing X* damage each. If this ability kills an enemy, you also gain X% Attack Speed for X turns.
Vomitorium_ Sustained, 25 Hate
You may have... urp... eaten a bit too much. Whenever your Hate is filled past its maximum limit, you deal X% of that value as damage in a radius of X, and gain X% of that value in Psi.
Gourmet: Class, Mastery 1.00
Space Jam_ Active, 20 Psi
What an out-of-this-world topping! You teleport to a target you are currently Feeding on within X range and cover them in Space Jam, lowering their Global Speed by X%. A target can only be affected by one Gourmet effect at a time. Each point in Space Jam also grants +X% Psi Regeneration for each nearby enemy afflicted with Gourmet effects.
Rosemary and Time_ Active, 20 Psi
An exquisite preserve! You splash a dash of Rosemary and Time onto a nearby target, increasing the duration of negative effects on them by X turns. A target can only be affected by one Gourmet effect at a time. Each point in Rosemary and Time also increases the duration of Gourmet Effects by X turns.
Hellapeno Peppers_ Active, 20 Psi
The spice of death! You throw some Hellapeno Peppers into the fray, afflicting a target within X range with X Fire damage per turn and blinding them for X turns. A target can only be affected by one Gourmet effect at a time. Each point in Hellapeno Peppers also increases the effects of Gourmet talents by X%.
Sinnamon_ Active, 25 Psi
Devilishly good! You target a radius of (0-2) within X range with Sinnamon, Confusing them and increasing damage they take by X% for X turns. Sinnamon is contagious, and spreads to an enemy within X range each turn. An enemy which has been affected by Sinnamon gains X% resistance to Gourmet effects. A target can only be affected by one Gourmet effect at a time.
Gluttony: Class, Mastery 1.00, Locked
Second Course_ Active, 15 Hate
You target an enemy you are currently Feeding on, and redouble your efforts, Feeding on them again at 20%*talentlevel efficiency.
Feed Gluttony_ Passive
You consume everything your target has to offer. Your Feed talent now deals 20%*talentlevel of your Feed value as damage to your victim.
Feed Mastery_ Passive
You are positively a master of eating. You increase the effects of your Feed talents by X%. Your Chomp talent now deals X% more damage.
Original Sin_ Active, 30 Hate
You revel in your gluttony. You activate your Feed talent on up to X enemies in X range.
World Eating: Class, Mastery 1.00, Locked
Maw of Bahamut_ Sustained, 10 Hate
Twists any wielded Mindstars into dark holes of hunger. They deal Physical damage, X Gloom Damage on hit, and you gain X Psi on each hit. Each hit also uses X Hate.
Maw of Cerberus_ Active, 25 Psi
Attack once with each weapon, dealing X% weapon damage. If the first attack hits, you take a bite out of the enemy, dealing X* Physical Damage and gaining X Hate. Bite damage increases with the Chomp skill.
Maw of the Devourer_ Active, 35 Psi
Take a mighty bite out of the battlefield, and perhaps reality itself, dealing X* Physical Damage in a cone, and summoning X (1-4) friendly Devourers for X turns. Damage increases with the Chomp skill, and cone size increases with talent levels.
The Mouth_ Sustained, 30 Hate
Your gluttony reaches its climax. Your head is transformed into an all-consuming maw which bites anything that comes near within X spaces for X damage, also gaining X Hate. You pull in every enemy within X range by X spaces each turn. This is a psionic channel, and moving will end the effect. This powerful ability drains 6 Psi per turn.
Class:
Distortion
Predator
Starvation
Indulgence
Gourmet
Gluttony (Locked)
World Eating (Locked)
Generic:
Cursed Form
Dark Sustenance
Voracity
Talent Tree:
Starvation: Class, Mastery 1.00
Starvation_ Passive
Your hunger for power knows no bounds. Increases max Hate by 20*talentlevel. Each point in Starvation talents increases the rate of Hate decay by 20%.
Inflation_ Active, 13 Hate
You inflate your hollow belly to incredible sizes. Most attacks have an X% chance to simply glance off of it for the next X turns, instead targetting a random space around you.
Temptation_ Passive
Whenever you deal damage, your hunger grows. You gain X Hate, but its rate of decay is increased by X% for X turns. This can stack up to three times.
Sensation_ Sustained, 25 Hate
The pain of your empty stomach has become almost... sustaining. Whenever you gain Hate, you are healed for X% of how much Hate you gained. Whenever you take damage, you gain x% All Resistance for X turns, stacking up to X%.
Indulgence: Class, Mastery 1.00
Chomp_ Active, 20 Psi
You take a bite out of an adjacent enemy, dealing X damage. Damage increases with Constitution.
Digestion_ Sustained, 20 Hate
You have learned to refine your hatred, and turn it into raw forces that can be used to further your goals. Each turn, 20%*talentlevel of your decaying Hatred is converted into Psi.
Feeding Frenzy_ Active, 40 Psi
You bite an enemy relentlessly X times, dealing X* damage each. If this ability kills an enemy, you also gain X% Attack Speed for X turns.
Vomitorium_ Sustained, 25 Hate
You may have... urp... eaten a bit too much. Whenever your Hate is filled past its maximum limit, you deal X% of that value as damage in a radius of X, and gain X% of that value in Psi.
Gourmet: Class, Mastery 1.00
Space Jam_ Active, 20 Psi
What an out-of-this-world topping! You teleport to a target you are currently Feeding on within X range and cover them in Space Jam, lowering their Global Speed by X%. A target can only be affected by one Gourmet effect at a time. Each point in Space Jam also grants +X% Psi Regeneration for each nearby enemy afflicted with Gourmet effects.
Rosemary and Time_ Active, 20 Psi
An exquisite preserve! You splash a dash of Rosemary and Time onto a nearby target, increasing the duration of negative effects on them by X turns. A target can only be affected by one Gourmet effect at a time. Each point in Rosemary and Time also increases the duration of Gourmet Effects by X turns.
Hellapeno Peppers_ Active, 20 Psi
The spice of death! You throw some Hellapeno Peppers into the fray, afflicting a target within X range with X Fire damage per turn and blinding them for X turns. A target can only be affected by one Gourmet effect at a time. Each point in Hellapeno Peppers also increases the effects of Gourmet talents by X%.
Sinnamon_ Active, 25 Psi
Devilishly good! You target a radius of (0-2) within X range with Sinnamon, Confusing them and increasing damage they take by X% for X turns. Sinnamon is contagious, and spreads to an enemy within X range each turn. An enemy which has been affected by Sinnamon gains X% resistance to Gourmet effects. A target can only be affected by one Gourmet effect at a time.
Gluttony: Class, Mastery 1.00, Locked
Second Course_ Active, 15 Hate
You target an enemy you are currently Feeding on, and redouble your efforts, Feeding on them again at 20%*talentlevel efficiency.
Feed Gluttony_ Passive
You consume everything your target has to offer. Your Feed talent now deals 20%*talentlevel of your Feed value as damage to your victim.
Feed Mastery_ Passive
You are positively a master of eating. You increase the effects of your Feed talents by X%. Your Chomp talent now deals X% more damage.
Original Sin_ Active, 30 Hate
You revel in your gluttony. You activate your Feed talent on up to X enemies in X range.
World Eating: Class, Mastery 1.00, Locked
Maw of Bahamut_ Sustained, 10 Hate
Twists any wielded Mindstars into dark holes of hunger. They deal Physical damage, X Gloom Damage on hit, and you gain X Psi on each hit. Each hit also uses X Hate.
Maw of Cerberus_ Active, 25 Psi
Attack once with each weapon, dealing X% weapon damage. If the first attack hits, you take a bite out of the enemy, dealing X* Physical Damage and gaining X Hate. Bite damage increases with the Chomp skill.
Maw of the Devourer_ Active, 35 Psi
Take a mighty bite out of the battlefield, and perhaps reality itself, dealing X* Physical Damage in a cone, and summoning X (1-4) friendly Devourers for X turns. Damage increases with the Chomp skill, and cone size increases with talent levels.
The Mouth_ Sustained, 30 Hate
Your gluttony reaches its climax. Your head is transformed into an all-consuming maw which bites anything that comes near within X spaces for X damage, also gaining X Hate. You pull in every enemy within X range by X spaces each turn. This is a psionic channel, and moving will end the effect. This powerful ability drains 6 Psi per turn.