Autotargeting
Posted: Mon Dec 30, 2013 5:32 pm
Currently, there are some issues with targeting when telepathy is in play. If the game senses an enemy that can't be hit but otherwise is a better target (eg: nearer) than one that's actually a threat, it will target through a wall. This could definitely use a fix, as it's extremely irritating, especially when the positioning of enemies means that you can't get to the enemy you want with arrow keys.