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Give Sun Paladins Superiority

Posted: Tue Dec 24, 2013 10:54 am
by Orangeflame
It's a mostly neglected tree - usually, Shattering Impacts is the only reason to go for it on the classes that have superiority.

Sun Paladins, on the other hand, would fit well with the 'stand there and destroy' attitude the tree seems to have (juggernaut, battle call). Additionally, they can spare the stamina, since only combat techniques (locked) and shield offense use stamina.


This comes after getting the telekinetic core on a Sun Pally, and loving bringing enemies to me rather than approaching/casting at them :D

Re: Give Sun Paladins Superiority

Posted: Tue Dec 24, 2013 5:00 pm
by comrade raoul
+1

Re: Give Sun Paladins Superiority

Posted: Tue Dec 24, 2013 5:20 pm
by SageAcrin
It's not very synergistic, at all. Generally speaking, Superiority doesn't get taken on Sword/Shield builds due to Shattering Impact's high costs, Sun Paladins rarely build Willpower for high Stamina, and Battle Call's the main thing they'd care about otherwise-and is kinda iffy on a generalized, non-melee tank, as you can eat overwhelming damage from both sides instead of just one, with Battle Call.

That's why I approve of this.

Hey, I said it wasn't synergistic, not that it was bad for them. :)