More website game statistics!
Posted: Tue Dec 10, 2013 12:25 pm
I love me those statistics.
For the Top Killers, I'd love to see
a) a version for every release of the game. Marvel how buffing talent X catapults boss Y to the top of the list!
b) Currently it seems every player kill counts as the same, which is very unfair to the late game bosses and monsters. The Master is not even on the list - no doubt due to Urkis kill-stealing from him. Looking at the level statistics for dead (and living, for that matter) player characters, I think making every player kill worth the square of the player's level would put monsters from the early game on about even footing with monsters from the late game. Perhaps call this list the "Most Dangerous"
For the character types, both global and for each user, it'd be nice to have separate statistics for race and class in addition to the combos like Dwarf Cursed. It'd also be nice to have the number of winners for each combo, (and maybe the characters at level 10/20/30/40/50).
For all of the above it might be interesting to be able to view with separate difficulties.
For the Top Killers, I'd love to see
a) a version for every release of the game. Marvel how buffing talent X catapults boss Y to the top of the list!
b) Currently it seems every player kill counts as the same, which is very unfair to the late game bosses and monsters. The Master is not even on the list - no doubt due to Urkis kill-stealing from him. Looking at the level statistics for dead (and living, for that matter) player characters, I think making every player kill worth the square of the player's level would put monsters from the early game on about even footing with monsters from the late game. Perhaps call this list the "Most Dangerous"
For the character types, both global and for each user, it'd be nice to have separate statistics for race and class in addition to the combos like Dwarf Cursed. It'd also be nice to have the number of winners for each combo, (and maybe the characters at level 10/20/30/40/50).
For all of the above it might be interesting to be able to view with separate difficulties.