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Modify Steamroller to be more flexible.

Posted: Sat Nov 30, 2013 6:50 am
by Crim, The Red Thunder
Simple enough. Let it work with other talents LIKE rush. Notably, Shadowstep (the shadow magic one) and Blindside. Any other Teleport+attack would fit it appropriately, and open the prodigy up to more builds. And the difference between blindside and rush is fairly minimal, or any other form of pseudorush... Mechanically, this seems an easy thing.

Thoughts please?

Re: Modify Steamroller to be more flexible.

Posted: Sat Nov 30, 2013 7:20 am
by Faeryan
Mechanically maybe, but iirc Shadowstep is pretty OP as it is. Making it Steamrollable would be just amazing.

Sure I'd like to play like that but in the end I think it'd be too powerful. Can't exactly remember what using blindside felt like but wasn't it though walls? With steamroll it'd be ungodly.

Re: Modify Steamroller to be more flexible.

Posted: Sat Nov 30, 2013 8:47 am
by cttw
You can shadowstep through walls but you can't rush through walls.

Re: Modify Steamroller to be more flexible.

Posted: Sat Nov 30, 2013 10:05 am
by HousePet
This is what I suggested when the prodigies were up for review.
Could not include the cost reduction for Shadow Step, or some other minor restriction. (although the str requirement already is a restriction.
Would be better to have more options than less.

Re: Modify Steamroller to be more flexible.

Posted: Sat Nov 30, 2013 12:58 pm
by stinkstink
Shadowstep/Blindside don't really feel thematic with Steamroller, but Shattering Charge and Reckless Charge do. For those, maybe Steamroller could add the 20% buff for every enemy you send flying.

Re: Modify Steamroller to be more flexible.

Posted: Mon Dec 09, 2013 1:57 pm
by jotwebe
Right.

Shadowstep/Blindside (and the Nimble Rush thing Rogues get) feel like something more dexterous than strength-based - perhaps Giant Leap could also reduce their cooldown a bit, turning it from a stop gap hole-plugging prodigy to something that's also a MOAR MOBILITY sort of thing. Could also help with Disengage.

For Steamroller, there'd also be the Pugilism mini-rush. Making it work with Bone Grab could also be hilarious.