Change Sacrifice to be less fiddly
Posted: Fri Sep 06, 2013 4:35 am
Sacrifice is the third skill in the Advanced Necrotic Minions tree. It reduces all damage that would otherwise do more than X% of your health to that number. Also, nobody ever takes it because it is incredibly fiddly to use; you need to summon minions (since they've probably all collapsed into dust following you around), summon a Bone Giant (if you don't have one following you around, and, given that Assemble is also a very unpopular skill, you probably don't), and, finally, cast the spell itself. It's a LOT of bother for a decent but hardly imbalanced spike damage protector, especially since the biggest use for a spike damage protector is the first few turns of a battle.
Since the biggest cost of Sacrifice, besides time and sanity, is the souls needed to assemble the bone giant, I suggest that it be changed to a sustain that drains a soul every X turns when within sight of an enemy.
Since the biggest cost of Sacrifice, besides time and sanity, is the souls needed to assemble the bone giant, I suggest that it be changed to a sustain that drains a soul every X turns when within sight of an enemy.