Page 1 of 1

[1.0.4] Should poisons have a DISABLE tactical ai setting?

Posted: Tue Sep 03, 2013 1:05 am
by jenx
It would seem to make sense if they did.

Currently, all poisons are treated equally by the ai, but I think Crippling and Insidious should be ranked higher and given the DISABLE flag as well.

On the other hand, perhaps rogues have random poisons makes the game more unpredictable.