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effect resistance change

Posted: Sun Aug 04, 2013 2:59 pm
by yabluchko
make effect resistance change duration of applied effect, instead of affecting chance of applying it.
so when stunning char with 50% stun resistance stun will always land, but last only half duration.
this would make resistances below 100% much more reliable, without changing their overall effectiveness.

talents like dirty fighting could also be changed to return part of turn equal to enemy stun resistance percentage.

Re: effect resistance change

Posted: Sun Aug 04, 2013 3:05 pm
by Zonk
This is what my addon (here http://forums.te4.org/viewtopic.php?f=50&t=38342 ) tries to do, though there is some randomness - so you have a resist% of EACH turn being negated, it doesn't automatically shorten duration by %.
I do think that after some fixing/uploading it would be nice if that went into the main game...

Re: effect resistance change

Posted: Mon Aug 05, 2013 1:48 am
by HousePet
Kind of clashes with existing effect duration reduction effects though.

Re: effect resistance change

Posted: Mon Aug 05, 2013 9:49 am
by Zonk
HousePet wrote:Kind of clashes with existing effect duration reduction effects though.
Yes, of course - they would have to rebalanced. Using my system, they could still be 'different' by granting an AUTOMATIC reduction(not rolled).