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Autoexplore on worldmap

Posted: Fri Jul 12, 2013 3:06 am
by lukep
Make it so that Autoexplore sends you to the next main quest (or selected quest?) location, after exploring all of the accessible areas.

Re: Autoexplore on worldmap

Posted: Fri Jul 12, 2013 4:25 am
by Doctornull
Good idea!

Alternate take: if you've explored the whole map, instead of just taking you to the nearest "portal", have Autoexplore pop up a list of destinations for which you've accepted the quest. Choosing one of those will cause you to set it as your goal tile, and then you walk there normally.

Re: Autoexplore on worldmap

Posted: Fri Jul 12, 2013 5:14 am
by rexorcorum
+1

I wonder also if Agrimley the Hermit should be flagged as "interesting", because you usually zap past him in autoexplore? Or maybe that is intentional?