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Yet another "Can we get an Android version" thread
Posted: Wed Jul 10, 2013 5:45 am
by Parcae2
Android tablets (and even some phones) have long since passed the point where they are infinitely more capable than many of the computers on which the community has been running ToME. My understanding is that it would not be difficult to port ToME, but I am ignorant, so instead of doing anything I am begging the community to help

Re: Yet another "Can we get an Android version" thread
Posted: Wed Jul 10, 2013 9:12 am
by Grey
If anyone knows how to do it then pipe up :)
Re: Yet another "Can we get an Android version" thread
Posted: Wed Jul 10, 2013 3:05 pm
by Oralordos
The lua code should be able to be the same as normal, although you would lose the JIT compiler, or at least have to go to a far more inefficient one. SDL 2.0 is in release candidate status. 2.0 adds mobile cross-platform support. There are some changes there, but you would be able to keep most of the T-Engine code the same. The hardest part would be making sure the controls would work with touch screens.
Re: Yet another "Can we get an Android version" thread
Posted: Wed Jul 10, 2013 5:49 pm
by darkgod
No the hardest part is converting to OGL ES/2 (could use 1 but it's less future proof)
Re: Yet another "Can we get an Android version" thread
Posted: Wed Jul 10, 2013 9:45 pm
by Oralordos
Oh yeah, forgot about that. You would probably have to increase the size of everything as well to make it possible to touch stuff with your finger. If this got worked on, I think aiming for tablets would be best.