Remove Ooze enemies from the Arena

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StarKeep
Uruivellas
Posts: 703
Joined: Sun Feb 03, 2013 12:29 am
Location: Turtlemire

Remove Ooze enemies from the Arena

#1 Post by StarKeep »

Currently, Oozes that split count as a kill for a round to end, causing the countdown to start while some enemies are still alive.
Problem is, if it's a boss wave, the boss simply... spawns, in the middle of a fight, meaning instant death.

Since this bug hasn't been fixed, I request Oozes simply be removed from The Arena.
<mex> have you heard the good word about archmage?
<mex> I'm here to tell you about your lord and savior shalore archmage
<mex> have you repented your bulwark sins yet?
<mex> cornac shall inherit the Eyal

fuzzynord
Cornac
Posts: 36
Joined: Thu May 23, 2013 1:25 am

Re: Remove Ooze enemies from the Arena

#2 Post by fuzzynord »

This happens with more than oozes (I think - it could be that there are just a lot of ooze enemies and I don't notice).

I think a better solution would be to count remaining monsters rather than killed vs. spawned.

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