Achievements for Nightmare/Insane
Posted: Tue Jun 18, 2013 8:22 am
Purpose of achievements is to provide smaller goals to aim for, other then 'win or die'. Currently, nightmare difficulty and insane difficulty only offer achievements for those playing roguelike. Many players who begin to find normal too easy on adventure, but too hard on roguelike, can't really find the incentive to jump to nightmare on adventure. After all, there's no short-term goals to aim for.
I propose adding a set of achievements for adventure mode on nightmare and insane difficulties (which will get more people playing them!) separate from the existing set. Should be a simple copy-paste job. (Keep the existing set either as is, and label the new set as 'adventure', or label the old set as 'roguelike' the way the normal difficulty achievements are.) This provides incentive for these players to work there way up to the higher difficulties, and as a result gets more people playing them (something currently lacking, especially on insane.)
Thoughts?
I propose adding a set of achievements for adventure mode on nightmare and insane difficulties (which will get more people playing them!) separate from the existing set. Should be a simple copy-paste job. (Keep the existing set either as is, and label the new set as 'adventure', or label the old set as 'roguelike' the way the normal difficulty achievements are.) This provides incentive for these players to work there way up to the higher difficulties, and as a result gets more people playing them (something currently lacking, especially on insane.)
Thoughts?