Page 1 of 1

Race: Naga

Posted: Sun Jun 16, 2013 2:50 am
by ibanix
Everyone thought the third race of elves died in the Spellblaze. Little did they know that they survived, under the deep waters....

Naga Race
Stats: +2 Dex, +2 Cun
Innate Water Breathing
Innate Spit Poison ability
100% poison resistance
Start with Exotic Weapons (1) (tridents, ya'know)
Racial ability tree focused on water, lightning and poison (resists/buffs/etc)
Life per level: 10
Experience penality: 35%

Unlocked when siding with Salsul in the Temple of Creation

Thoughts?

Re: Race: Naga

Posted: Sun Jun 16, 2013 2:54 am
by HousePet
A seperate campaign is planned, as they don't fit the main campaign.

However, I see no reason these alternate campaign races shouldn't be added to ID and Arena modes.

Re: Race: Naga

Posted: Sun Jun 16, 2013 3:53 am
by Crim, The Red Thunder
Orcs too! Get DG to push orcs as a playable ID/Arena race! Orcs can fight too, y'know, and it'll be good testing for the upcoming orc campaign! (And of course, give us our naloren and minotaur's too. (Maybe even a temporal warden tie-in...) Even some lichs/vampires. More races/classes = more replayability. Cannot EVER go wrong with that.)