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Blood Master

Posted: Sun Jun 16, 2013 2:43 am
by HousePet
It appears the Blood Master still has a Speed Rune.

I think this is one nasty surprise too far.

Could it be removed pwease?

Re: Blood Master

Posted: Sun Jun 16, 2013 7:48 pm
by darkgod
Why ? he is a wuss otherwise :)

Re: Blood Master

Posted: Sun Jun 16, 2013 9:41 pm
by Mewtarthio
He's pretty much a wuss with the speed rune.

Re: Blood Master

Posted: Sun Jun 16, 2013 10:18 pm
by RandomKesaranPasaran
Wait, he has a speed rune?

Re: Blood Master

Posted: Mon Jun 17, 2013 12:04 am
by SageAcrin
We're sure he actually spawns with it, right?

Re: Blood Master

Posted: Mon Jun 17, 2013 12:35 am
by HousePet
The Blood Master is quite capable of doing 600+ damage in one turn.
Something to do with a free attack with a greatsword every move.
Its not nice when you are stuck in an enclosed space.

Pretty sure the Blood Master spawns with it, the item has been removed, the inscription has not.

Re: Blood Master

Posted: Mon Jun 17, 2013 2:08 am
by Final Master
Wait, whoose the blood master?

Re: Blood Master

Posted: Mon Jun 17, 2013 2:42 am
by Theyleon
Final Master wrote:Wait, whoose the blood master?
The guy at the bottom of the hidden compound, running the slave fighting arena.

Re: Blood Master

Posted: Mon Jun 17, 2013 6:27 am
by darkgod
Well if he is truly too nasty he can be nerfed, but having an inscription the player cant get is not a bug; just like the weirdling beast

Re: Blood Master

Posted: Mon Jun 17, 2013 6:36 am
by CaptainTrips
Definitely not in need of a nerf imo. It's a completely optional fight against one mob placed right next to the stairs in case things get hairy. It's only a 'surprise' if someone allows themselves to be surprised by it, i.e. attacks without making the proper preparations and/or inspecting the creature beforehand.

Re: Blood Master

Posted: Mon Jun 17, 2013 8:27 am
by HousePet
darkgod wrote:Well if he is truly too nasty he can be nerfed, but having an inscription the player cant get is not a bug; just like the weirdling beast
I never said it was a bug. :P
Capable of nasty burst damage, but not a bug.

Re: Blood Master

Posted: Mon Jun 17, 2013 5:10 pm
by Final Master
Theyleon wrote:
Final Master wrote:Wait, whoose the blood master?
The guy at the bottom of the hidden compound, running the slave fighting arena.
I don't think I've ever had a problem with that guy, with any character that I've went there at, ever. What can have a problem with the boss that should even be there?

Re: Blood Master

Posted: Tue Jun 18, 2013 8:09 am
by HousePet
Well it has significantly higher burst damage than anything else in the zone.

I'm pretty sure I've lost a Yeek Doomed to it, the vault thinks it is still alive though.
I've also lost a level 22 Higher Anorithil.

Re: Blood Master

Posted: Tue Jun 18, 2013 2:54 pm
by Mewtarthio
But he can only hit you with the TK greatsword if you're standing right next to him. Doomed and Anos are both ranged classes. When I fight him, he doesn't even try to melee me; he just runs away whenever I hurt him. How, exactly did you get killed?

Re: Blood Master

Posted: Wed Jun 19, 2013 8:04 am
by HousePet
Recently he doesn't seem to walk away from me. :(