Make melee talents have an option to use on hit
Posted: Thu May 02, 2013 2:14 pm
That is, (1) there be an auto use option where using the basic melee attack on an enemy will auto use any available melee talents. (2) Or also, an option to have those abilities be "primed" for a basic attack.
To be more specific:
Flurry is off cooldown
(1) Hit M to bring up flurry, choose a new option (use on hit), left click an enemy, flurry is used instead of basic melee attack.
or
(2) Flurry is sitting in hotkey bar (say on [S] + 1). You hit its hotkey, left click an enemy, flurry is used instead of basic attack.
I feel like all melee skills should default to the primer behavior (2), and auto use (1) should be an option. Thoughts on this? Would anyone wanna use it? I could work on coding it I think... but only if people would actually wanna use it besides me >.>
To be more specific:
Flurry is off cooldown
(1) Hit M to bring up flurry, choose a new option (use on hit), left click an enemy, flurry is used instead of basic melee attack.
or
(2) Flurry is sitting in hotkey bar (say on [S] + 1). You hit its hotkey, left click an enemy, flurry is used instead of basic attack.
I feel like all melee skills should default to the primer behavior (2), and auto use (1) should be an option. Thoughts on this? Would anyone wanna use it? I could work on coding it I think... but only if people would actually wanna use it besides me >.>