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				Element-attuned starting staves
				Posted: Thu Mar 21, 2013 1:21 pm
				by Velorien
				It's only a little thing, but would it be possible for caster classes to start with their staves attuned to the most appropriate element? I'm thinking of fire for alchemists, darkness for necromancers, light (or darkness?) for anorithils, blight for corruptors and temporal for paradox mages. This would save time using Command Staff on every single starting caster character (and getting reduced damage whenever you forget).
			 
			
					
				Re: Element-attuned starting staves
				Posted: Fri Mar 22, 2013 12:47 am
				by lukep
				+1.  Also, if it is done properly, adventurers should be affected too.
			 
			
					
				Re: Element-attuned starting staves
				Posted: Fri Mar 22, 2013 4:56 pm
				by Sradac
				im all for this.  Nothing irks me more than having an archmage start in abashed expanse very close to an enemy and notice my staff is set to say, physical 

 
			 
			
					
				Re: Element-attuned starting staves
				Posted: Sat Mar 23, 2013 2:45 am
				by HousePet
				Not sure the reward is greater than the effort required though.
			 
			
					
				Re: Element-attuned starting staves
				Posted: Sat Mar 23, 2013 7:12 am
				by magelike
				Is it a big deal if characters started with a greater elm staff?