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Make rest wait for recharging items

Posted: Fri Feb 22, 2013 9:16 am
by CaptainTrips
Many usable items are ignored by rest, meaning I have to sit there and hold 5 until they're ready to go. This is slightly annoying, and worse, potentially dangerous if something should happen to wander into my range while waiting. I assume this isn't deliberate, but if it is can somebody tell me the reasoning behind it?

Re: Make rest wait for recharging items

Posted: Tue Feb 26, 2013 8:36 pm
by ironroby
CaptainTrips wrote:Many usable items are ignored by rest, meaning I have to sit there and hold 5 until they're ready to go.
You mean items that operate on their own power, not the general charm cooldown?

Seconded, please add them to the second rest instance, that which checks talents.

Re: Make rest wait for recharging items

Posted: Tue Feb 26, 2013 10:49 pm
by Infinitum
Thirded. Also it'd be convenient to rest for a set number of turns sometimes.

Re: Make rest wait for recharging items

Posted: Wed Feb 27, 2013 12:49 am
by jenx
And talents on autocast also should go to zero during rest

Re: Make rest wait for recharging items

Posted: Wed Feb 27, 2013 1:23 pm
by Aerach
These would be quite nice quality of life boosts, and remove one of those things that can leave a 'clunky' feel if you notice them early.

Re: Make rest wait for recharging items

Posted: Fri Mar 01, 2013 3:10 pm
by CaptainTrips
Pretty please? :D

Re: Make rest wait for recharging items

Posted: Sat Mar 02, 2013 7:42 pm
by Zizzo
Infinitum wrote:Thirded. Also it'd be convenient to rest for a set number of turns sometimes.
Okay, I'm starting to think we might ought to add this to the FAQ or something... :wink:

Re: Make rest wait for recharging items

Posted: Fri Mar 08, 2013 11:56 pm
by CaptainTrips
OK, I decided to put in a bit of work and figure this out myself. After bumbling around cluelessly for an inordinate amount of time, I finally managed to steal a suitable snippet from the code base and cobble together a working addon. I decided to add the check to a third instance of rest instead of including it with the talent cooldowns. This can be changed easily enough if need be. Take it for a spin and let me know if you run into any issues:

http://forums.te4.org/viewtopic.php?f=50&t=37115