Grand Arrival - Hydra
Posted: Thu Feb 07, 2013 3:43 pm
This really should be changed. In current form, it leaves huge AoE pool of poison. It doesn't deal enough damage to monster to really matter and, in fact, does damage Hydra itself, as well as any other summon, making them easier to be swiped by other monsters aoes. This makes it more of a negative effect rather than something that should be helpful, especially that you Hydra range is meh, range of summonning is small, acid cloud is big, and in the end most of your summons have to bath in it.
In my opinion, it should reduce enemy Lightning, Acid and Blight resistances. Only Hydra deals first two types anyway and it still makes this buff 2/3 of Hydra's damage, unlike Ritch or War Hound who boosts all damage they deal AND damage of other summons. The Blight one would make Hydra better for magic summonners hopefully (that's what I imagine is what Prodigy is for? Go for lot of Magic, forgo AM, use staves for elemental damage boost and focus on Hydra/Ritch with support of Blighted Summonning skills).
In my opinion, it should reduce enemy Lightning, Acid and Blight resistances. Only Hydra deals first two types anyway and it still makes this buff 2/3 of Hydra's damage, unlike Ritch or War Hound who boosts all damage they deal AND damage of other summons. The Blight one would make Hydra better for magic summonners hopefully (that's what I imagine is what Prodigy is for? Go for lot of Magic, forgo AM, use staves for elemental damage boost and focus on Hydra/Ritch with support of Blighted Summonning skills).